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    Recent Best Controversial
    • HyperShot vs KeyShot

      Anyone have any input on this can of worms? Has anyone upgraded to KeyShot? Also, if you upgrade to KeyShot does that invalidate your ability to upgrade to BunkSpeed's promised new product called Shot?

      I asked this question on the Bunkspeed forum but I wanted to get some insight from outside the battleground.

      posted in Corner Bar
      arail1A
      arail1
    • RE: Terra incognita

      @unknownuser said:

      My only crit would be that the figures are too low poly for such a close shot.
      Scott

      I disagree. I think the low poly count adds to the other worldly feel of the image. The way the light is blowing out some of the forms and the primitive quality of the forms themselves seems to me to be what it 'is'.

      posted in Gallery
      arail1A
      arail1
    • RE: Umpteenth Vray test

      @solo said:

      there is a loneliness, almost a recognisable place of the past, I like it and hate it at the same time.

      Well said, very well said.

      posted in Gallery
      arail1A
      arail1
    • RE: Umpteenth Vray test

      Provocateur!

      posted in Gallery
      arail1A
      arail1
    • RE: So Lonesome I Could Cry

      Like the first building image better, but not the 'thing' next to it. The thing seems too distracting, maybe too interesting - I want to know what it is, but that toying with identification is probably not what the picture is intending. But I like the wider image, showing a bit more of the plaza around the building. I think it balances the building.

      The furniture object conjures the word 'cowl'.

      posted in Gallery
      arail1A
      arail1
    • RE: What’s going on with HyperShot?

      I got a call from them some time ago, offering me a discount if I paid for the upgrade to V2 early. Glad I didn't put my money down.

      posted in Extensions & Applications Discussions
      arail1A
      arail1
    • RE: Old Scania Brazilian Bus - Sketchup + Hypershot render

      RE: Hypershot -
      http://develop3d.com/blog/2010/01/bunkspeed-the-future

      posted in Gallery
      arail1A
      arail1
    • RE: So Lonesome I Could Cry

      Cowboy Junkies

      posted in Gallery
      arail1A
      arail1
    • RE: Interior scene (Vfsu Mac) Update 12/01/10

      You're getting a beautiful light in these, especially the one with the red bedspread. Very warm and clear and inviting. Very impressive.

      posted in Gallery
      arail1A
      arail1
    • RE: Model this: Popeye

      @michaliszissiou said:

      Well, I downloaded most of these ruby plug-ins. Tried them. Never used them before because my usual workflow involves blender. Some worked fine but IMO a lot of them are just trashes (SU crashes). My advise: learn some blender, doesn't cost anything and its just superb. To try do organic modeling in SU (+UVs) looks somehow... lost of time.

      michaliszissiou - I don't know, I use modo now so I see a lot of wires on their gallery and the final version of Solo's Popeye could stand up to any of them.

      A question for Solo - do the Ruby plugins you use create a proxy that is retained like a regular subdivision modeling program? Or is that shape being deformed in the modeling process rather than being subdivided?

      posted in Gallery
      arail1A
      arail1
    • RE: Render this: NPR Lighthouse

      modo
      Unfortunately I don't know how to make the ground plane in modo into an ocean surface


      lighthouse.JPG

      posted in Gallery
      arail1A
      arail1
    • RE: Render this: NPR Lighthouse

      @solo said:

      Okay, my third try, this time I tried a watercolor, gotta do some real work now.

      To my eye, that is real work.

      posted in Gallery
      arail1A
      arail1
    • RE: Render this: NPR Lighthouse

      I'd like to have Oli's render on one wall facing Solo's 2nd render on the other - that'd be great.
      This forum is getting to be the best place around to see interesting art.
      You guys should get together and organize a group show.

      posted in Gallery
      arail1A
      arail1
    • RE: Stuff That Isn't Other Stuff

      @unknownuser said:

      I know. I'm no fan of self-exegesis, but I'm aware there's no way around it.

      I would not want to be misunderstood here. Artists self-exegesis of the This piece illustrates Man's Inhumanity to Man sort tend to give me hives. But your work, or anyone else who is working from a computer model, raises interesting questions. Let's imagine your first show (at the Gagosian Gallery) - does the announce card say An Exhibition of Photographs by Stinkie? (I doubt the long term commercial viability of that name by the way). But are they photographs? And if so, of what? No camera was involved and nothing was photographed.

      These are potentially interesting questions. Is the score the music or is the performance the music? Is the photograph the work or the negative? Are your digital files just the source that the final work is derived from or are they themselves the work of art? Would a collector buy a print or the digital file? If Larry Gagosian wanted to carry your show over to one of his European galleries, would framed prints be sent by Fedex or would the digital file be emailed with attachments to a printer?

      Just some idle speculations before going out to dinner.

      posted in Gallery
      arail1A
      arail1
    • RE: Stuff That Isn't Other Stuff

      @unknownuser said:

      Edit: The idea seemed so outlandish, I actually sent them some images. $ 10 000 000 says they tell me to b*gger off. You a betting man? 😄

      1. The idea isn't in any way outlandish.
      2. Yes, I'm a betting man but I've got substantial wagers on CSIQ and YGE against Obama's and China's carbon reduction statements. I'll stick to that game.
      3. They're not going to tell you to bugger off, but you probably won't hear from them. Not yet. It cost a New York gallery $50,000 to $100,000 to mount an artist's first one person show. ($10,000 to $20,000 monthly rent on gallery, staff salaries, advertising, etc.). So it's rare they jump at the bait when they first see it. Too often younger artists bail out to another career which means all that investment would be down the drain. They like to see some indication that you're in it for the long haul. Choose 8 to 10 galleries that show work you like and send them stuff every couple of months or at whatever pace you feel comfortable with. And keep at it.

      You will have to tackle (if you haven't already) the conceptual issue of what your artwork is. Is the digital file the work or is the final output (a photograph?) the work? It's rather like the dilemma of earthworks or conceptual art - what is it that is sold? Is the photograph of the piece the thing or is that just a picture of the art, no different than what you'd see in a magazine.

      Your work is strong and interesting in and of itself but an intelligent response to this question is one way you can immediately distinguish yourself from other artists.

      posted in Gallery
      arail1A
      arail1
    • RE: Stuff That Isn't Other Stuff

      Lacks the 'noir' quality of your other work. Whether that's good or bad I'm not sure. You should start looking for a gallery. Gavin Brown?

      posted in Gallery
      arail1A
      arail1
    • RE: Christmas is coming!!!

      @unknownuser said:

      The space is rather large, and I'd prefer people to perceive it that way. Obviously I don't know whether that's a good idea. Did you like the image better when you perceived the space as relatively small?

      Yes, I liked it better as a shallow, awkward space. The odd trapezoidal shapes flip back and forth from 2D to 3D when I see it as a shallow space, less so when it recedes further away from me. But that might just be the effect that occurs when you first hear a piece of music and from that time forward, other performances of it sound 'off'. I will never be comfortable with the new MOMA because it's not the old MOMA, etc..

      posted in Gallery
      arail1A
      arail1
    • RE: Christmas is coming!!!

      @unknownuser said:

      It's a generic kitchen cupboard, the kind you'd find in cheap flats from the sixties or seventies.

      That's interesting. The proportions of it made me think it was something smaller, like an electrical fuse box. Knowing it's a kitchen cupboard makes the space visually larger to me. The mind telling the eye what to see.

      posted in Gallery
      arail1A
      arail1
    • RE: Christmas is coming!!!

      All kidding aside, this is a great image. One of your best.

      The odd angle of the wall to the right, the way the chair rail defines the shallowness of the space. All very quiet, very subtle, very impressive.

      A question - is the box on the wall something common where you live? In other words, would a viewer there recognize that object? I see it as just a 'thing', jutting into the picture, without definition or explanation, which I like but I'm aware that might be a cultural effect.

      posted in Gallery
      arail1A
      arail1
    • RE: Render this: SSS

      modo with drag and drop presets


      dragon.JPG

      posted in Gallery
      arail1A
      arail1
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