@unknownuser said:
Works fine for me?
[flash=800,600:1qd2nqzo]http://www.youtube.com/v/HMWLepzpwds[/flash:1qd2nqzo]
You need a subdivided mesh man.
@unknownuser said:
Works fine for me?
[flash=800,600:1qd2nqzo]http://www.youtube.com/v/HMWLepzpwds[/flash:1qd2nqzo]
You need a subdivided mesh man.
thank you so mutch guis, and sory for my lazy repply... Thins long chair is on 3dwarehouse, but i can share it, when i get home i'll upload it and share the link here. Thank again.
Hy guis, i hope you like it...
Cold Version:
Warm Version:
hope you like it.
thank you very mutch.
Thanks guis, does anyone else use modo with sketchup?
Hi guis, i hope you like it, every thing what you see in this scene was modeled and seted up for rendering in 5 hours.
Sketchup + MODO 401 + PHOTOSHOP were used to archive this result.
Making off, 5h in 16 min:
http://www.youtube.com/watch?v=JnOKzT7gVKY
Thanks in advance for all who comment and critic.
Hi guis, i hope you like it, i know that this scene is not my best, but i've shared some very important tips, advanced stuf. My english is not that fantastic, but i think it's "understandable". LOL...
Please subscribe and comment at the video
Hi guis, i hope you like it, i know that this scene is not my best, but i've shared some very important tips, advanced stuf. My english is not that fantastic, but i think it's "understandable". LOL...
Please subscribe and comment at the video
thanks solo... one mor question, where did you maped those textures and maps, sketcup or maxuel?
hy man, were are the links for download this?
Thanks guis, prisoner yeah man, this realy looks delicius!
smokinbakin it would be very interesting!
congratulations you have very nice design and nice renders also!
Durant, i didn't get it, what is D the FH? LOl
Olishea, Thanks, the frosting was done with refraction glossiness and a map to control where is frosted and where is not.
J40 Thank you so mutch.
Araill, read your coment is great, becouse it was exactly what i whanted to do! This is a Sketchup model, imported on modo 302 with the sketchup importer, and than rendered on MODO 401.
Solo, thanks, you are a great artist and i love your work!
nomeradona, thanks pall, you are awlays there!! I like it, where are u from?
stefanq, thanks man, i'm still using sketchup, i like to render on modo now, vray is great, but the sketchup proplems affects it!
Hi guis i've made this glass a long time ago, and i've even posted here rendered with vray for sketchup. This time i've done with the Luxology Modo 401. The big deal of it is that you have the preview in real time, and the posibility to use replicators (proxy) to make the water drops.
i dont think you need more bump, if you do it, will mess up. What you need is a reflection map to brake the specularity and refl.