I thought of a photo here. I was very surprised
![](/uploads/imported_avatars/upload/2cde590848b478d382d186ea9f7f6116_18525.jpg)
Posts made by alvis
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RE: SubD examples and models
Great
. Just the bird's tail should be a little different
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RE: Prussian house
thanks for the comments. I didnβt expect so much feedback for sure. thanks again
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RE: Animator Gallery
@unknownuser said:
I am impressed that you could this with Sketchup...and Animator. Very well done...!
Once again I want to thank you. Your contribution and the variety of plugins make working with sketchup 1000 times easier
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RE: Animator Gallery
Here I am
https://drive.google.com/file/d/1ddwhD-ADXUZ1qtYdLcS-kDvVopyKGty3/view
I just need to sound it up..
Done! Thanks to Fredo -
RE: Prussian house
@ntxdave said:
Just curios, what did you use Gimp for in this image?
Yes, Gimp can. Many filters are created. It is also possible to integrate some photoshop plugins.
By the way, thanks to everyone for the comments -
Prussian house
Old town german style prussian house. Sketchup, TwilightRender, Gimp
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RE: Resort guest house animation. Twinmotion
@l i am said:
Nice alvis! Did you update to 2020.2?
Yes. But at the moment I'm just learning and trying this version
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Resort guest house animation. Twinmotion
I have been using my tiny Toshiba laptop for almost 10 years. It still works and I am sad to part with it. But the technology has gone so far (maybe Sketchup hasn't) that it has proven to be very weak lately. I saw how tired he was, so I went back to the old project with new muscles. Ryzen 7 on the left, Nvidea GTX 1070 on the right. Resort guest house. Twinmotion help
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RE: Organic water tap
@panixia said:
Here's my entry. As Alvin said, photo reference is bad.
I just quickly eyballed this, focusing mainly on the proper topology.
I believe the shape can be perfected a bit, but the topology itself should be basically something like this.
(I did it solid just for the sake of funi'm saying that there are people who do it better than me. i can see where my mistake was, but i was on the right track.
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RE: Organic water tap
When modeling organic forms, your enemy has a large number of polygons. Then it's easy to lose control of the simulation. I tried to show something how I do it. Not completely perfect because I was in a hurry, a little wrong topology. Basic tools: Move, Scale, VertexTool, SubD. By the way, the photo is from a bad angle.