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    Recent Best Controversial
    • RE: The Art of SketchUp - part 1: Fantasy

      Wow 😲
      Nice lighting. What's with the Lara Croft character? πŸ˜„

      posted in Gallery
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    • RE: My job

      I want your job πŸ˜„

      posted in WIP
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    • RE: The Art of SketchUp - part 2: Sci-Fi

      The texturing is great, with plenty of variation giving it life.
      But I'm guessing most of it is painted in PS (like scrathes and highlighted areas).

      posted in Gallery
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    • RE: Kerkythea main site up and running

      Looks very pretty and more organised. But I don't suppose work is being done on Kerkythea anymore? Apart from Thea πŸ˜†

      posted in SketchUp Discussions
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    • RE: Kitchen Renderings

      I agree with Mike about the floor. Even if the client didn't mention it.
      It could use a cooker hood/range hood.

      posted in Gallery
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    • RE: Daylight room

      Looks really good apart from the sofa on the right. The fabric looks too plain and generic,
      and there are some lighting issues (odd square shadows).

      posted in Gallery
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    • RE: The Art of SketchUp - part 1: Fantasy

      Sounds exciting. Looking forward to it.

      posted in Gallery
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    • RE: Links for Texture Sources

      I recently made a website with free photo textures of my own:


      http://tw.greywool.com/i/pxDc5.jpg

      Not to be confused with cgtextures πŸ˜„

      posted in SketchUp Components
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    • RE: Top

      Aha. It's certainly psychedelic πŸ˜„

      posted in Gallery
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    • RE: Brick and glass office tower

      Interesting design, although it doesn't look very realistic.
      Hard to see what is sustaining all those bricks on some of the top floors.
      Surely not glass.

      posted in Gallery
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    • RE: Top

      I understand the "?" because that looks confusing.
      You could at least have removed the guidelines πŸ˜„

      posted in Gallery
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    • RE: [?] Hotkey for softening edges

      I can't thank you enough. Great tips!
      I should study the manual harder πŸ˜„

      posted in Newbie Forum
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    • [?] Hotkey for softening edges

      I've been trying to find an easy way to soften edges instead of right clicking (see image);
      hoping there would be a kind of hotkey - simpy holding down a key and clicking the edge, for example.

      What do you do when many edges must be softened?
      Choosing many edges and selecting 'soften/smooth edges' will create weird shadow effects (see image).
      (Other software has means to avoid this, but not SU)


      sketchup-soften-edge.jpg


      sketchup-soften-edge2.jpg

      posted in Newbie Forum sketchup
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    • RE: CGRecord Crescent House Competition:

      Ahh, it all makes sense now πŸ˜„

      posted in Gallery
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    • RE: CGRecord Crescent House Competition:

      @chedda said:

      Guys give me some critique don't be shy.

      If you want critique, then don't make it so perfect πŸ˜„

      That said, the exterior in the first image is a little confusing.
      A bright white/blue sky; and is it a big, blue cloud? Not sure what I'm looking at basically.

      posted in Gallery
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    • RE: The Art of SketchUp - part 2: Sci-Fi

      πŸ˜†

      It certainly looks very organic, like insects.

      posted in Gallery
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    • RE: 1934 McQuay-Norris Streamliner

      Great looking car. Perfectly modelled, with high degree of detail.

      The article says:
      "A drop of water falling through the air takes this shape naturally
      because of the resistance of the air through which it is falling"

      That's confusing. I would think the law of gravity made a drop of water fall approximating a ball - with or without resistance of air.
      I must find a sink and experiment πŸ˜†

      posted in Gallery
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    • RE: The Art of SketchUp - part 1: Fantasy

      Impressive. The red car looks kind of small, and it's also a nice car for someone living in a 'shed'. πŸ˜„

      posted in Gallery
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    • RE: The Art of SketchUp - part 1: Fantasy

      I make models for (historical) mods (the little known indie game Mount&Blade), and fun.
      But very poorly - not even close to your level.

      Here are a few models:

      http://tw.greywool.com/i/t/-VgOc.jpg

      http://tw.greywool.com/i/t/jCI2G.jpg

      http://tw.greywool.com/i/t/7dM60.jpg

      http://tw.greywool.com/i/t/qnx0p.jpg

      http://tw.greywool.com/i/t/XQstx.jpg

      http://tw.greywool.com/i/t/7NIWH.jpg

      Anyway, back to you now. This thread is great inspiration and motivation πŸ˜„

      posted in Gallery
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    • RE: Warped UVs with obj. exporter

      Nothing to purge and no problems found.
      The textures have been rotated very simply - in this case - about 45 degrees.
      Some of the issues are with geometry that was rotated as components (and then exploded)
      but others are not. I don't see a pattern.


      Rotating texture

      posted in Newbie Forum
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