Thanks for that.
I never got to the bottom of the problem, but by copying all the elements (even the dwg plan) into a new file, the clipping issue went away.
I'm guessing the dwg import process did something to that file.
Thanks
Thanks for that.
I never got to the bottom of the problem, but by copying all the elements (even the dwg plan) into a new file, the clipping issue went away.
I'm guessing the dwg import process did something to that file.
Thanks
Hi,
I've just recently re-installed SU Pro 7.1 for Mac from scratch and for the first time ever have a clipping pane problem.
This goes away if I view the model in parallel projection.
Unlike other mentions of this problem, I don't have a particularly big model (in fact i've just started building it, and the floor plan is only 20m x 30m, with hardly any drawing done yet.
Zooming in doesn't get very close before the clipping pane obscures things, and scrolling beyond that makes everything disappear. A small scroll back zooms me out be hundreds of feet.
It's a bit frustrating...any ideas?
I've never encountered this before on the same Mac Pro setup.
As a side note, zooming in on plan (top) is fine & I can zoom in as far as I like. Zooming in from the front horizontally is a real problem.
PLUS: Opening up an old SU model doesn't have any of the same issues, it just seems to be down to this new one.
I imported a dwg floor plan, could it be that?
Thank you thats a great help.
Hi
There's still a bug that (as far as I'm aware has been known to SU for some time) won't allow an animation to be exported in 16:9 widescreen.
16:9 can be selected under Expert export animation settings, but it doesn't activate, and always defaults back to 4:3, which is extremely annoying for presentations.
File - Export - Animation - Format:-Options - Expert - Aspect ratio - Select 16:9, Click OK, return back to Expert to check, and 4:3 is selected
Here's my wishlist:
Curved text tool
Artificial lighting (lighting components give off light) - I know that's a big ask
Fix the (still existing) bug that doesn't allow exporting animations at 16:9, only 4:3 which is terrible!
Fix the buggy .dwg importer
Better search in the Component Browser (local, not internet)
Better general performance overall
@ultimatez 32 said:
try turning on hardware acelaration from (mac version) sketchup -> preferences -> OpenGL and then make sure the hardware accelaration box is ticked
It's on already I'm afraid but thanks
Hi,
I have a Mac Pro with 6GB RAM, 2 quad core Xeon 3 Ghz processors, NVDIA Geforce 8800 GT gfx card and plenty of HD space, using Snow Leopard
I've used SU since version 4 (I think) but recently am having terrible trouble.
I have a feeling something may be going wrong with the hardware because it's getting much worse.
If I save a file, it takes maybe 20-30 seconds on a fairly simple model (which in the past would have been maybe 5 secs)
If I use any style other than the default ones, I get the spinning beach ball for maybe a minute or two before the style displays, and then it's near on impossible to do any work on the model as it slows down to an un-workable pace.
This was never the case previously, and I think I have a fairly fast machine.
Are the 2 issues related (saving, displaying styles)?
What would slow down displaying a sketchy hand drawn style for example? Not enough RAM, not enough Video RAM , processor speed or HD?
I'm really at a loss. I've been thinking of adding extra RAM or an EVGA GeForce GTX 285 video card, but don't want to spend hundreds of pounds if it won't make much difference.
I use SU Pro for work, so it's really important to me that it runs smoothly.
I have recently done a fresh install of OS X 10.6 from scratch, and a fresh install of SU, so I don't think it's a software issue.
Any help would be hugely appreciated.
Thanks