Hello
Let's assume we have a cube. We erase its top face,and we get an "open box".
Now we orbit so we only see the outside of the box. We want to see the edges at the bottom. Then we orient the camera above the box to show us the inside of the box. We don't want to see the bottom face edges there. Question is - how do i achieve that assuming we don't want the sides of the box/cube to have any thickness (they need to stay faces only).
To answer the inevitable question "why would one want to do that" i say 1/ because it is hard, therefore interesting 2/ estethics of a bit more complex model when exporting as graphics.
I use hidden layers now, but it doesn't work if camera is oriented to show both inside and outside.
By the way, is there any way to export an editable 2D parallel projection, to - let's say - Illustrator or any other 2D vector software (EPS, PDF, CDR) ?