How do people use SketchUp skies.
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Well, I voted for "I rarely turn skies of for SketchUp", but then I re-read it and wasn't sure. do you mean "I rarely turn skies ON for SketchUp"?
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Ooops - sorry - It should have read "Rarely turn skies on for SketchUp"
I have fixed it
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I leave the sky on while modeling for a sense of the horizon...keeps me less..."dizzy"? orbiting around.
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When I started to use SU, I irst used v.5 free and there the default was the ground and sky on so I got used to it and keep it turned on.
I know that in the pro version it was different though...
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me too. i leave the sky on. it helps me model thinking what i am doing is real.
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I leave it on, with the default set at blue, so I don't have to worry about adding a sky later.
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Like others have mentioned, I too typically have the sky on for the visual orientation clues it provides.
When I model I frequently take breaks to orbit around the model and just think about it. When I do that I'll often adjust the sky colour as I find colour does affect what I think about it. In the same way I also adjust FOV just to spur "seeing" different thoughts about what I'm doing. I think these techniques relate back to when I used to hand render/design. I used to resist taping down drawings because I used to like to turn them as I worked/thought, finding such changes would help provide me greater insights into what I was doing.
Regards, Ross
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i dont really use the sky as i prefer to export and mess about with in photoshop, and i may be wrong but it seems like it slows SU down, either that or it speeds up when u turn it off... nevertheless its definately a good feature and i have seen it used effectively in a lot of the posts in the gallery
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I use sky too, it keeps me grounded
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I have sky turned on for rendering purposes but I always change the color to a deeper blue the out of the box color is too muted for my taste. But while I am modeling I rarely have the sky turned on. I find it mentally more convenient to think about the model as a physical object that I am holding in my hands much like a real physical model that I am building with my hands. In general that is what I like so much about SU using it is very close to really physically "making" a scale model. So in that regard I would not have a sky at my desk while making a physical scale model I might take my physical scale model outside and photograph it with a sky background to make it look more real but while actually crafting the model real or computer I like to think about it more along the lines of a scale model or object that I intend to create presentation images out of at a later date.
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I hardly ever have sky turned on. I usually mess with backgrounds/skies in PS or Piranesi.
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I'm with tinanne... Personally I leave the sky to white (like in SU5) and then I might use a background sky-image, a sky-dome or a style...
In my latest project I used the Instant Watercolour 2 made by Ross Macintosh...
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