sketchucation logo sketchucation
    • Login
    🤑 SketchPlus 1.3 | 44 Tools for $15 until June 20th Buy Now

    Maximum Render Size?

    Scheduled Pinned Locked Moved SketchUp Discussions
    sketchup
    32 Posts 16 Posters 6.1k Views 16 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • M Offline
      Mr S
      last edited by

      Hi,

      I have just had a request for a large JPEG image to be supplied suitable for use on a display stand.
      An A3 image at 300dpi (or higher if possible) is required.
      Using Photoshop I have calculated that the end file would be: 4961pixels x 3508pixels.
      The finished file size produced would be: 49.8Mb.

      But I can't get SkecthUp to render to this size!
      I am using the latest Pro version and have a good machine with 4 Gig of RAM.
      Surely the only limits should be what my machine is capable of producing?
      But I think that I had read somewhere that SketchUp was limited to rendering 8000pixels wide. Is this correct?
      Anyway, I am unable to get anywhere near this size.
      When I choose the dimensions from the render dialog in SketchUp I can only choose to save a file that is a maximum of 4000 pixels wide. If I try to increase the numbers, I receive an error saying "file failed to save"
      I have supplied the 4000 pixel wide image but I have been told that they need a higher resolution version.
      Any ideas guys?

      Thanks
      Mr S

      Happy New Year.

      1 Reply Last reply Reply Quote 0
      • GaieusG Offline
        Gaieus
        last edited by

        The maximum SU "THEORETICALLY" is capable is 9999 pixels afaik.

        I once exported 3500x3500 pixel images with no problem on a way more crappy computer (512Mb memory) though it took a while for the export.

        There must be some problem imo with either SU or your computer...

        The other thing is that as I figured out, SU only exports images with the ratio of your current SU (work) window. You may try to adjust it to be similar to 4000x3500 something (say 800x700 or 1200x1050) in order to get the proper size.

        Gai...

        1 Reply Last reply Reply Quote 0
        • kenK Offline
          ken
          last edited by

          On my machine, I can not render above 4000 pixels width without the dreaded "file failed to save". My solution was to turn off the Anti-alias, than I could render above the 4000 limit.

          So make sure that you don’t have the Anti-alias option checked.

          Fight like your the third monkey on Noah's Ark gangway.

          1 Reply Last reply Reply Quote 0
          • M Offline
            Mr S
            last edited by

            Hi Guys,

            I am trying to avoid any jaggies, so switching off anti-alias is not going to help.
            I am actually trying to use a demo version of Vray which seems to be able to render out bigger files because it gives you the option to write the image to disk when saving.
            I will end up with a totally different "look" from my SketchUp render though!
            Not really much of a solution.

            Mr S

            1 Reply Last reply Reply Quote 0
            • C Offline
              Charlie__V
              last edited by

              Mr S,
              Some more Info on this Here
              http://www.sketchucation.com/forums/scf/viewtopic.php?f=11&t=195&hilit=search+failed+to+save

              Charlie

              Precision M1710/Win 7 Pro 64 bit/i-7 6920 Quad core 2.9 Ghz -3.8/16Gb ram/NVIDIA M5000M 8Gb

              1 Reply Last reply Reply Quote 0
              • P Offline
                pmiller
                last edited by

                I have never had any problems with exporting very large images (in excess of 8000 pixels) on any computers (over 8 different kinds) with SU except for a machine with only 256 Mb Ram (which just took longer -- paging memory), provided AA is turned off in SU.

                If you export twice as large as you need with anti-alias off, then reduce by half in pshop with bicubic resampling you will get the results you need, and the AA will be much better (not to mention almost instantaneous).

                Just did a test with 8000 pixel image -- export took about 8 seconds in SU (6.4.112). File size was 8.9 Mb, reduced to 3.6 Mb after resampling. I always export JPG with highest quality setting in the SU export dialogue options.

                Can you give some more info on your computer?

                1 Reply Last reply Reply Quote 0
                • M Offline
                  Mr S
                  last edited by

                  Hi Charlie__V

                  Yes, I remember that thread.
                  But no successful conclusion was ever reached.
                  Google do not seem to have even recognised this as a problem.
                  Or they have and just aren't saying anything.
                  So, for the time being, large file renders are not really an option.
                  Fix for Version 7.0 hopefully?

                  1 Reply Last reply Reply Quote 0
                  • M Offline
                    Mr S
                    last edited by

                    Hi pmiller,

                    Well, this is very strange.
                    I have just tried rendering with anti-aliasing switched off and it made no difference.
                    Still getting the 'file failed to save' error.

                    Below are my machine specs:

                    Dell Precision 390
                    WinXP Pro SP2
                    Intel Core 2 6600 @ 2.40GHz
                    4 Gig Ram
                    Nvidia Quadro FX 3450/4000 SDI (Driver Version: 6.14.11.6375)

                    Any further ideas?

                    Mr S

                    1 Reply Last reply Reply Quote 0
                    • C Offline
                      Charlie__V
                      last edited by

                      Mr S,
                      I too am curious about Google being quiet on this.

                      For the heck of it, can you try rendering your model with the sky & Ground OFF.
                      I was able to get much higher pix without them.
                      I know it is a workaround, but possibly rendering the model seperate from sky & ground....then re-marry the two in photoshop.

                      Charlie

                      Precision M1710/Win 7 Pro 64 bit/i-7 6920 Quad core 2.9 Ghz -3.8/16Gb ram/NVIDIA M5000M 8Gb

                      1 Reply Last reply Reply Quote 0
                      • M Offline
                        Mr S
                        last edited by

                        Hi,

                        Sky, Ground and anti-alias all switched off.
                        Still get the error. Grrr!!

                        1 Reply Last reply Reply Quote 0
                        • T Offline
                          toxicvoxel
                          last edited by

                          I too can confirm that I frequently get this error with or without AA.
                          Model complexity & size has something to do with it. Typically things start to go wrong in the 4500-5000px wide range(aa-off) 6000-700 (aa-on).
                          This has happened on two machines including the latest (2.3GH dualcore/ quadro fx 1600 /2 GB RAM) machine.

                          1 Reply Last reply Reply Quote 0
                          • G Offline
                            glenn
                            last edited by

                            I too have this problem usualy around 8000px.
                            Seems to be a version 6 (and all it's updates) problem?
                            Appears to me that Google is ignoring the problem?
                            Glenn
                            SU 64112
                            2mg ram
                            DC 2.8
                            XP

                            1 Reply Last reply Reply Quote 0
                            • P Offline
                              pmiller
                              last edited by

                              @mr s said:

                              Hi pmiller,

                              Well, this is very strange.
                              I have just tried rendering with anti-aliasing switched off and it made no difference.
                              Still getting the 'file failed to save' error.

                              Any further ideas?

                              Mr S

                              Hmmm - wish I could help. Just tried it again with a model with 600K faces, 125K edges, 10,000 components at 9000 pixels, shadows, textures. No problems.

                              6.4.112
                              XPSP2
                              Dual Core 3.4 Ghz
                              2 Gb RAM
                              Quadro FX 1500

                              Are you exporting jpg highest quality or some other raster format? Are you using one of the newer styles with sketchy edges?

                              1 Reply Last reply Reply Quote 0
                              • C Offline
                                Charlie__V
                                last edited by

                                Anyone care to try this (attached) file and share your results.
                                My Results:
                                AA off,export to .jpg.......I max out at 6500 pix. wide
                                AA off, export to .tif......I max out at 1800 pix. wide
                                best,
                                Charlie


                                RENDER TEST FILE.skp

                                Precision M1710/Win 7 Pro 64 bit/i-7 6920 Quad core 2.9 Ghz -3.8/16Gb ram/NVIDIA M5000M 8Gb

                                1 Reply Last reply Reply Quote 0
                                • P Offline
                                  pmiller
                                  last edited by

                                  9000 pixels to jpg highest quality - no problems. Also same 9000 to png.

                                  1 Reply Last reply Reply Quote 0
                                  • R Offline
                                    richcat
                                    last edited by

                                    I tried this out of interest.
                                    I very very rarely use this as nearly all my work is rendered.
                                    Results
                                    AA off,export highest quality to .jpg.......I max out at 9770 pix. wide. The max I have ever used is 3000
                                    AA off, export to .tif......I max out at 2140 pix. wide.

                                    Richcat

                                    1 Reply Last reply Reply Quote 0
                                    • S Offline
                                      sorgesu
                                      last edited by

                                      Before V5 I was exporting PNg & Epix at 9999 without any problems. Since V5 I have had problems saving such large files. I tried this particular file with the follwoing results>

                                      AA OFF JPG 9999 OKAY
                                      AA OFF PNG 9999 OKAY
                                      AA OFF EPIX 9999 OKAY
                                      AA ON JPG 9999 RUNTIME ERROR
                                      Triead again and got Runtime Error Again.

                                      I think the complexity of the model has something to do with it as well. This is fairly simple and is not saving as a very large file. I beleive with a very large complex structure I would be less likely to save at 9999

                                      Susan Sorger
                                      Former Seller Hand Rendered Entourage
                                      Former Canadian Authorized Training Centre, SketchUp

                                      1 Reply Last reply Reply Quote 0
                                      • tinanneT Offline
                                        tinanne
                                        last edited by

                                        I also have this problem, but have found that this is not an issue if upscaling in PS.

                                        I always export to .png @ 3000px with AA on. Then in PS I upscale dpi to 300, which is the lowest a printer would want anyway (SU defaults to 72dpi, if I'm not mistaken). This should be fine for what you need and most likely will need to be downsized.

                                        Executive Director : American Society of Architectural Illustrators
                                        AIP 30 Competition opens soon. ASAI.org

                                        Architectural Rendering

                                        1 Reply Last reply Reply Quote 0
                                        • G Offline
                                          glenn
                                          last edited by

                                          Looks like I'm going to have to retract my earlier post.
                                          The test render file exported to jpeg at 9000p with aa off.
                                          I tried a recent model, 12meg, also went fine at 9000p aa off.
                                          Glenn
                                          SU 64112
                                          DC 2.8
                                          2mg
                                          nvidia geforce 6200se tc 256mg
                                          xp

                                          1 Reply Last reply Reply Quote 0
                                          • M Offline
                                            Mr S
                                            last edited by

                                            Hi,

                                            Just tried rendering the Charlie_V test file.
                                            The best I could get was 7000px with AA switched off.

                                            I loaded up my original file which is a lot more complicated and was only able to get 4000px wide (also, I have shadows disabled). So, there does seem to be a number of factors at work here.
                                            However, it seems stange that we are getting a variety of results from different people with machine specs similar to each other.
                                            I rendered JPEG images using Vray and had no problem producing large files.
                                            But as mentioned previously, Vray can write the image to disk rather than hold everything in RAM.

                                            Any other thoughts?

                                            Mr S

                                            1 Reply Last reply Reply Quote 0
                                            • 1
                                            • 2
                                            • 1 / 2
                                            • First post
                                              Last post
                                            Buy SketchPlus
                                            Buy SUbD
                                            Buy WrapR
                                            Buy eBook
                                            Buy Modelur
                                            Buy Vertex Tools
                                            Buy SketchCuisine
                                            Buy FormFonts

                                            Advertisement