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    SketchyPhysics fall update.

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    • C Offline
      CPhillips
      last edited by

      I have been working on a new version of SketchyPhysics. Its still a few weeks away but I wanted to show off one new feature "controllable joints".

      The new joints are Servo, Piston and Motor. Each can be controlled by a slider or joystick.

      I uploaded a few videos to youtube:
      Posing a car with sliders
      http://www.youtube.com/watch?v=Xay-Gu9lxGc

      Demonstration of Servo and Piston. Note the adjustable springiness.
      http://www.youtube.com/watch?v=jp2t_ogFvfI

      Here is a 3 wheeled RC vehicle that uses joystick for control.
      http://www.youtube.com/watch?v=eJI4zWbnKx0

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      • soloS Offline
        solo
        last edited by

        Thats sooo cool, I especially liked the car doors.

        Is that a new dropbox controller too?

        I wait with anticipation.

        http://www.solos-art.com

        If you see a toilet in your dreams do not use it.

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        • C Offline
          CPhillips
          last edited by

          @solo said:

          Thats sooo cool, I especially liked the car doors.

          Is that a new dropbox controller too?

          Thanks. πŸ˜„
          What do you mean "dropbox controller"? In the UI?

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          • daikuD Offline
            daiku
            last edited by

            That is totally amazing.

            Clark Bremer
            http://www.northernlightstimberframing.com

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            • boofredlayB Offline
              boofredlay
              last edited by

              I am so looking forward to this.

              http://www.coroflot.com/boofredlay

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              • C Offline
                CPhillips
                last edited by

                I have been working on adding "forces" this week. A force can act like (among other things) a magnet or a bomb. Here are a few Youtube videos where I use a magnet force to make planets and asteroids collide.

                http://www.youtube.com/watch?v=rPqQtwdYrxE
                http://www.youtube.com/watch?v=ebw1iEtrmtQ
                http://www.youtube.com/watch?v=PC6gQxbHSqo

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                • daikuD Offline
                  daiku
                  last edited by

                  Again, this is just too cool. Have you thought about engineering applications? I'm thinking about simulating how a timber frame structure reacts to gravity and wind loads. I know engineers use a tool called Finite Element Analysis (FEA) to do this kind of modeling, but it would be great to do it directly from my sketchup models! CB.

                  Clark Bremer
                  http://www.northernlightstimberframing.com

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                  • C Offline
                    CPhillips
                    last edited by

                    I don't think the physics engine is really suitable for doing real world simulation. Its more for game style physics. Plus I don't know how I would go about modeling something like a nail.

                    Chris

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                    • JClementsJ Offline
                      JClements
                      last edited by

                      Chris,

                      Does or will Sketchy Physics be able to move an object along a path? I realize a path is not a "hinge", but my first impression is that it wouldn't be too difficult to impliment just a few parameters for a path ... speed/resistance/friction, object orientation, backwards and/or forwards motion, etc. With your new slider control it be ideal for demonstrating processes such raising and lowering a box or a car moving along a road or basic process flows.

                      If it is possible already to do this, could you post an example of a simple model please? I've been looking for a way to do basic object animations for demonstrating mechanical processes without jumping through a bunch of hoops, creating hugh file sizes, or spending a huge amount time (getting quick turn-around times).

                      Regard, John.

                      John | Illustrator | Beaverton, Oregon

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                      • C Offline
                        CPhillips
                        last edited by

                        @jclements said:

                        Chris,
                        Does or will Sketchy Physics be able to move an object along a path? I realize a path is not a "hinge", but my first impression is that it wouldn't be too difficult to impliment just a few parameters for a path ... speed/resistance/friction, object orientation, backwards and/or forwards motion, etc. With your new slider control it be ideal for demonstrating processes such raising and lowering a box or a car moving along a road or basic process flows.

                        If it is possible already to do this, could you post an example of a simple model please? I've been looking for a way to do basic object animations for demonstrating mechanical processes without jumping through a bunch of hoops, creating hugh file sizes, or spending a huge amount time (getting quick turn-around times).
                        Regard, John.

                        The current version doesn't do movement along a path(that isn't straight). I have thought about it. And it's possible in theory but I would have to create a whole new joint from scratch. I'll probably add something like it in a future version. But not the next one.

                        Some people have developed work arounds:
                        http://sketchup.google.com/3dwarehouse/details?mid=623f9b865d0d82a4aa1c9b31ddabb660&prevstart=0
                        http://sketchup.google.com/3dwarehouse/details?mid=5cde5f472d011a8de5e98147217ea8c1&prevstart=12

                        Chris

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                        • spenceS Offline
                          spence
                          last edited by

                          Wow! This is some cool stuff. I'm so amazed at what people can do with Sketchup. I can hardly wait for this new version.

                          Spence

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                          • JClementsJ Offline
                            JClements
                            last edited by

                            C,
                            Thanks for the reply. You do great work.

                            J

                            John | Illustrator | Beaverton, Oregon

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                            • O Offline
                              otb designworks
                              last edited by

                              No takers for coding a Mac version?

                              Too bad, because I want to play, too.

                              Cheers, Chuck

                              OTB Designworks is on Youtube

                              6 core nMP, 32 gig RAM, (2) D700 GPU's, dual monitors

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                              • C Offline
                                CPhillips
                                last edited by

                                @unknownuser said:

                                No takers for coding a Mac version?

                                Too bad, because I want to play, too.

                                Someone is working on the Mac port now. I don't have an ETA yet tho.

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                                • C Offline
                                  CPhillips
                                  last edited by

                                  @unknownuser said:

                                  This amazing toy (because it is so much fun) you have built will drive me crazy for hours....please don't release another version, it might kill me....cheers!!

                                  Sorry Modelhead, I am afraid I am going to have to disappoint you soon. πŸ˜„

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                                  • O Offline
                                    otb designworks
                                    last edited by

                                    @cphillips said:

                                    @unknownuser said:

                                    No takers for coding a Mac version?

                                    Too bad, because I want to play, too.

                                    Someone is working on the Mac port now. I don't have an ETA yet tho.

                                    That is excellent news! Just knowing that it is in the pipeline is very exciting!

                                    Thankyouthankyouthankyou!

                                    Cheers, Chuck

                                    OTB Designworks is on Youtube

                                    6 core nMP, 32 gig RAM, (2) D700 GPU's, dual monitors

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