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SketchyPhysics fall update.

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  • D Offline
    daiku
    last edited by 31 Dec 2007, 23:47

    That is totally amazing.

    Clark Bremer
    http://www.northernlightstimberframing.com

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    • B Offline
      boofredlay
      last edited by 31 Dec 2007, 23:48

      I am so looking forward to this.

      http://www.coroflot.com/boofredlay

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      • C Offline
        CPhillips
        last edited by 31 Dec 2007, 23:48

        I have been working on adding "forces" this week. A force can act like (among other things) a magnet or a bomb. Here are a few Youtube videos where I use a magnet force to make planets and asteroids collide.

        http://www.youtube.com/watch?v=rPqQtwdYrxE
        http://www.youtube.com/watch?v=ebw1iEtrmtQ
        http://www.youtube.com/watch?v=PC6gQxbHSqo

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        • D Offline
          daiku
          last edited by 31 Dec 2007, 23:49

          Again, this is just too cool. Have you thought about engineering applications? I'm thinking about simulating how a timber frame structure reacts to gravity and wind loads. I know engineers use a tool called Finite Element Analysis (FEA) to do this kind of modeling, but it would be great to do it directly from my sketchup models! CB.

          Clark Bremer
          http://www.northernlightstimberframing.com

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          • C Offline
            CPhillips
            last edited by 31 Dec 2007, 23:50

            I don't think the physics engine is really suitable for doing real world simulation. Its more for game style physics. Plus I don't know how I would go about modeling something like a nail.

            Chris

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            • J Offline
              JClements
              last edited by 1 Jan 2008, 19:03

              Chris,

              Does or will Sketchy Physics be able to move an object along a path? I realize a path is not a "hinge", but my first impression is that it wouldn't be too difficult to impliment just a few parameters for a path ... speed/resistance/friction, object orientation, backwards and/or forwards motion, etc. With your new slider control it be ideal for demonstrating processes such raising and lowering a box or a car moving along a road or basic process flows.

              If it is possible already to do this, could you post an example of a simple model please? I've been looking for a way to do basic object animations for demonstrating mechanical processes without jumping through a bunch of hoops, creating hugh file sizes, or spending a huge amount time (getting quick turn-around times).

              Regard, John.

              John | Illustrator | Beaverton, Oregon

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              • C Offline
                CPhillips
                last edited by 1 Jan 2008, 23:29

                @jclements said:

                Chris,
                Does or will Sketchy Physics be able to move an object along a path? I realize a path is not a "hinge", but my first impression is that it wouldn't be too difficult to impliment just a few parameters for a path ... speed/resistance/friction, object orientation, backwards and/or forwards motion, etc. With your new slider control it be ideal for demonstrating processes such raising and lowering a box or a car moving along a road or basic process flows.

                If it is possible already to do this, could you post an example of a simple model please? I've been looking for a way to do basic object animations for demonstrating mechanical processes without jumping through a bunch of hoops, creating hugh file sizes, or spending a huge amount time (getting quick turn-around times).
                Regard, John.

                The current version doesn't do movement along a path(that isn't straight). I have thought about it. And it's possible in theory but I would have to create a whole new joint from scratch. I'll probably add something like it in a future version. But not the next one.

                Some people have developed work arounds:
                http://sketchup.google.com/3dwarehouse/details?mid=623f9b865d0d82a4aa1c9b31ddabb660&prevstart=0
                http://sketchup.google.com/3dwarehouse/details?mid=5cde5f472d011a8de5e98147217ea8c1&prevstart=12

                Chris

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                • S Offline
                  spence
                  last edited by 3 Jan 2008, 09:25

                  Wow! This is some cool stuff. I'm so amazed at what people can do with Sketchup. I can hardly wait for this new version.

                  Spence

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                  • J Offline
                    JClements
                    last edited by 4 Jan 2008, 09:43

                    C,
                    Thanks for the reply. You do great work.

                    J

                    John | Illustrator | Beaverton, Oregon

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                    • O Offline
                      otb designworks
                      last edited by 4 Jan 2008, 14:01

                      No takers for coding a Mac version?

                      Too bad, because I want to play, too.

                      Cheers, Chuck

                      OTB Designworks is on Youtube

                      6 core nMP, 32 gig RAM, (2) D700 GPU's, dual monitors

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                      • C Offline
                        CPhillips
                        last edited by 5 Jan 2008, 03:00

                        @unknownuser said:

                        No takers for coding a Mac version?

                        Too bad, because I want to play, too.

                        Someone is working on the Mac port now. I don't have an ETA yet tho.

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                        • C Offline
                          CPhillips
                          last edited by 5 Jan 2008, 03:08

                          @unknownuser said:

                          This amazing toy (because it is so much fun) you have built will drive me crazy for hours....please don't release another version, it might kill me....cheers!!

                          Sorry Modelhead, I am afraid I am going to have to disappoint you soon. 😄

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                          • O Offline
                            otb designworks
                            last edited by 5 Jan 2008, 04:34

                            @cphillips said:

                            @unknownuser said:

                            No takers for coding a Mac version?

                            Too bad, because I want to play, too.

                            Someone is working on the Mac port now. I don't have an ETA yet tho.

                            That is excellent news! Just knowing that it is in the pipeline is very exciting!

                            Thankyouthankyouthankyou!

                            Cheers, Chuck

                            OTB Designworks is on Youtube

                            6 core nMP, 32 gig RAM, (2) D700 GPU's, dual monitors

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