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    How To Prevent "Ragged Edges"?

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    • G Offline
      GreenToaster
      last edited by Gábor

      Hello,

      Is there a way to prevent the choppy or ragged edges where indicated below:

      Thanks,

      Brad


      bw_ragged_edges_01.jpg

      If you really want something you won't ever stop pursuing it.

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      • G Offline
        GreenToaster
        last edited by

        @unknownuser said:

        GreenToaster as much as I like your little car you can't tell me you have put a lot of time into it....you need to play more to learn more.

        😆

        Yes, I've given up search for the "magic button" - you know, the one you push and something amazing pops onto the screen. I'm excited because I really want to accomplish more and I believe I can.

        Thanks for the reality check and words of encouragement. I no there's no "easy fix" and learning this stuff takes time. It's often quite a bit easier to create mechanical engineering models rather than dealing with complex amorphic shapes.

        If you really want something you won't ever stop pursuing it.

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        • TIGT Offline
          TIG Moderator
          last edited by

          The more pieces of edge you have in any curve the less 'ragged' it'll look... However, you seem to be using a Style that is designed to looked particularly 'ragged' ? Try changing the Style and the curves might then look better...

          TIG

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          • G Offline
            GreenToaster
            last edited by

            Here's what I did . . .


            ![Here's what I did . . . in this image you can see a cylinder intersecting with a "squished" sphere](/uploads/imported_attachments/fyfz_RaggedEdge02.jpg "Here's what I did . . . in this image you can see a cylinder intersecting with a "squished" sphere")


            In this image you can see the results from using the Edit, Intersect option, then removing the unused portions of the cylinder - the remaining cutout looks like a monster chewed a chunk from either side of the squished sphere - not very nice & clean.

            If you really want something you won't ever stop pursuing it.

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            • B Offline
              bellwells
              last edited by

              If you increase the number of segments in your cylinder (and the squished sphere as well) you'll get a smoother look.

              Ron

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              • R Offline
                Rodentpete
                last edited by

                Also try intersecting the tube at a more vertical angle to the sphere rather than leaving it horizontal.

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                • G Offline
                  GreenToaster
                  last edited by

                  @unknownuser said:

                  If you increase the number of segments in your cylinder (and the squished sphere as well) you'll get a smoother look.

                  Thanks - that's great advice and helps . . . just a word of advice to the other newbs like me - DO NOT set the number of circle sides to 2000 - NO! Use lower values, closer to 100, or so.

                  Happy modeling,

                  Brad


                  bw_egg_slicing_001.jpg

                  If you really want something you won't ever stop pursuing it.

                  1 Reply Last reply Reply Quote 0
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