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    Yafray Render

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    • david57D Offline
      david57
      last edited by

      ...


      EntryGlass.jpg

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      • GaieusG Offline
        Gaieus
        last edited by

        Yes, definitely better. That close-up wall is just nice!

        Gai...

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        • david57D Offline
          david57
          last edited by

          Here's another render. Im trying to calibrate the correct colors on
          the large cube, but unsuccessfull. The cube has a material color set
          to (0.8 0.8 0.8). Im trying to use this person's renders as a gauge.

          Just a moment...

          favicon

          (www.evermotion.org)


          SunLightSkyPuzzle.jpg

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          • david57D Offline
            david57
            last edited by

            Added another cube to scene. Sun and sky setting are about right.


            SunLightSkyPuzzle2.jpg

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            • soloS Offline
              solo
              last edited by

              It's really coming together very well, it's amazing after a project like this how much one learns.
              With the increased realism and path towards scenes like the one you linked above a few previously accepted components like the angular rocks start to stand out, is there any way you can soften or replace them with more freeform ones?

              great work.

              http://www.solos-art.com

              If you see a toilet in your dreams do not use it.

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              • david57D Offline
                david57
                last edited by

                Thanks Solo,
                Ive been think of working on the rocks, but textured UV'S from SU are
                not exported correctly into blender or imported correctly into blender
                with the python script that blender uses. It makes a big mess with
                any textures including the tree textures. Don't know what my next step will
                be.

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                • david57D Offline
                  david57
                  last edited by

                  @david57 said:

                  ...

                  Some people say they are addicted to rendering, but i have hangovers and
                  regrets with the renders i did yesterday.

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                  • N Offline
                    Noohaldinho
                    last edited by

                    Hi There,

                    The pictures looks nice and the way they were enhanced are nice too ,,
                    I have question though regarding exporting from Skethup to Blender ... HOW TO? and what is required to do so?
                    I'm using Apple platform MAC OSX on a PowerPC G5 ... so what I need to know

                    Please I need a quick reply .. because I have to submit my term project to my instructor soon ... and I'm thinking of submitting a rendered images too along with the main design (2D plans, Sections) then I'm going also to post it here too in this forum in the gallery section.

                    Please I'll appreciate any reply on my email also just to save time since I check it always
                    abushoaq@gmail.com

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                    • L Offline
                      lewiswadsworth
                      last edited by

                      David,

                      As opposed to using Yafray, have you done anything with Blender's own node-based rendering system? That's on my list to try, when I can afford to experiment with something out-of-the-ordinary, just because it is such an unusual way to set up post-processing before actually rendering...I recently read the Blender manual chapter on it. I like the possibility of setting it up so that some--but not all--items in the final result might be rendered non-photorealistically with edges and so forth.

                      col sporcar si trova

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                      • david57D Offline
                        david57
                        last edited by

                        Lewis,

                        I've done very little work with the Blender Nodes, Not enough to be of help to you.
                        I read from blender.org, that this person does his work with blender.

                        favicon

                        (www.gucias.republika.pl)

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                        • I Offline
                          ilay7k
                          last edited by

                          sorry, i know thats not blender's forum but Andrey Izrantsev/bdancer/ create vray's exporter for blender - http://blender.lugr.ru/
                          but if you want thats works you need vray-standalone edition(in maya and xsi), so link with chaosgroup support team....

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                          • L Offline
                            lewiswadsworth
                            last edited by

                            @david57 said:

                            Lewis,

                            I've done very little work with the Blender Nodes, Not enough to be of help to you.
                            I read from blender.org, that this person does his work with blender.

                            favicon

                            (www.gucias.republika.pl)

                            Thanks David. I'll take a look.

                            col sporcar si trova

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