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    [Plugin] MoveIt

    Scheduled Pinned Locked Moved Plugins
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    • G Offline
      Gidon Yuval
      last edited by

      Hi y'all,
      I'm not sure I understand what this script does that move/copy doesn't.

      If you don't know where you're going, you're never going to get there.

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      • R Offline
        rhankc
        last edited by

        It moves your items a key-in distance in an arrow direction. You dont have to set up a construction line or infer and watch the VCB. Key the distance, click a direction and done, Easy.

        Hank

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        • G Offline
          Gidon Yuval
          last edited by

          But if I select an object then move it along a given axis and type in a distance I get the same result. I'm trying to understand the advantage of activating a script to do this.

          If you don't know where you're going, you're never going to get there.

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          • S Offline
            Stu
            last edited by

            Gidon,
            If we are talking about one component, floating in mid air, well away from anything else...your right.

            But if it's a complex model, with lots of groups/components all nested together its often impossible to find an axis to move along and if you do, your component will instantly snap to the nearest line, component, group etc.

            This is where Mover becomes REALLY useful! Add to that 45 degree movement, multiple, on axis, rotation options and all controlled by an elegant little window.

            I rate it as my most useful [and most used] ruby.
            ๐Ÿ˜‰
            Stu

            http://www.landesign.com.au

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            • M Offline
              Maggy
              last edited by

              would it be hard to create a multiple copy option?
              One tree times 10 times 10 would create a very nice forest, shift some individual trees for a nice natural random effect.
              I know that there are already several ways in SU or with existing rubies to do this, but it would make this tool even more flexible.

              [Maggy]

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              • G Offline
                Gidon Yuval
                last edited by

                Stu, I downloaded the script, tried it out and it is indeed a lovely tool. I have one or two questions.
                Firstly, all the movements are in the opposite direction to the arows. In other words, I'll key in a distance, hit the arrow pointing right, and the object moves left.(?!?)
                Secondly, I cant figure out how to enter a rotation value. When I hit the "?" button it just rotates any which way it chooses.
                What have I missed?
                Oh! And of-course: a big THANK YOU to Jim ๐Ÿ˜ณ

                If you don't know where you're going, you're never going to get there.

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                • S Offline
                  Stu
                  last edited by

                  Gidon,

                  The movement is along the red, green, blue axial lines rather than to the left or right so it's possible to be in a position where it looks as if the movement is in the opposite direction to that indicated.

                  With the rotation.....the options are the indicated degrees or the ? which indicates a random rotation within 360 degrees.

                  And as well as all the discussed functions there is also the copy, return to the 0 axis point and drop to the red/green plane options.

                  All in one little Ruby โ— โ—

                  Fantastic Jim โ— ๐Ÿ˜†

                  Stu

                  http://www.landesign.com.au

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                  • G Offline
                    Gidon Yuval
                    last edited by

                    @unknownuser said:

                    Gidon,

                    The movement is along the red, green, blue axial lines rather than to the left or right so it's possible to be in a position where it looks as if the movement is in the opposite direction to that indicated.

                    Stu

                    OK, got it.
                    Thanks

                    If you don't know where you're going, you're never going to get there.

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                    • J Offline
                      Jim
                      last edited by

                      @maggy said:

                      would it be hard to create a multiple copy option?
                      One tree times 10 times 10 would create a very nice forest, shift some individual trees for a nice natural random effect.
                      I know that there are already several ways in SU or with existing rubies to do this, but it would make this tool even more flexible.

                      Maggy,

                      I like the idea of a copy quantity. I think I can fit a little text box in there. Anyone else want to comment?

                      Hi

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                      • S Offline
                        Stu
                        last edited by

                        Jim,

                        A multiple copy option would be great โ—

                        And thanks once again.....it's pretty obvious I like this one.

                        ๐Ÿ˜‰

                        Stu

                        http://www.landesign.com.au

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                        • J Offline
                          Jim
                          last edited by

                          Mover has a feature where it will move an object by an amount determined by the objects size if the DIST amount is zero or blank. It works since the plugin only supports moving one thing at a time. If I wanted to move multiple selected objects, this feature becomes less useful (if it was useful to begin with.)

                          I wanted to know of anyone uses this feature, and if anyone would be unhappy if I removed it in favor of adding the ability to move multiple selected objects?

                          Hi

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                          • G Offline
                            Gidon Yuval
                            last edited by

                            @jim said:

                            Mover has a feature where it will move an object by an amount determined by the objects size if the DIST amount is zero or blank.

                            Jim, I know I was less than enthusiastic when I first saw the 'mover' but I have since come to use and appreciate it more and more. So first of all: Thank you. Secondly, regarding the above mentioned feature I find that to be very very helpful.
                            Thanks again.

                            If you don't know where you're going, you're never going to get there.

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                            • Jean-FrancoJ Offline
                              Jean-Franco
                              last edited by

                              Jim, I just tried your tool and I like it. Thanks a lot. I would prefer to use multiple selection of groups and components. More convenient for me.

                              Jean-Franco

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                              • S Offline
                                samtsham
                                last edited by

                                Hi.
                                Thank you for posting this great ruby.
                                I'm on a Mac, and I'd like to report some interface-niggles: First of all, the window-size appears to be off. Attached find the window as displayed, when the script is opened. When I resize it, in order to see the rotate-buttons, the horizontal size gets fixed at far too broad, see attachment two, and can't be reduced.

                                As the window is so big, I can't put it to the side of the model-space, so I have to put it somewhere on top. As soon as I click anywhere in the model window, though, it gets the focus and covers the mover-window, which unfortunately doesn't float, at least not on a Mac.

                                Third, any effect of the movement only becomes visible, if I click in the model window after I used mover. If I just click the buttons, nothing seems to happen. So visual feedback is rather muddled, I have to know exactly what I want to do, and only get confirmation, after I revert focus back to the model window.

                                I don't know, if these issues are Mac-only, but I have a feeling, someone else would have already pointed them out, if they weren't.

                                Thanks for sharing.
                                SAM from Vienna.

                                [samtsham]


                                Bild%2013.png


                                Bild%2014.png

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                                • J Offline
                                  Jim
                                  last edited by

                                  I was aware of some of those issues, but not all of them - thanks for bringing them up.

                                  Unfortunately, I do not own or have access to a Mac, which makes it difficult to create a cross-platform version - or even a separate Mac version. My understanding is that they are all Mac specific issues.

                                  Thanks for the comments and interest.

                                  Hi

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                                  • K Offline
                                    kdjanz
                                    last edited by

                                    Jim

                                    Could you test it using Safari for Windows as the browser for the HTML? Would that give you a more accurate preview of what the Mac might be seeing?

                                    Just asking a question out my deep Ruby ignorance.

                                    Kelly

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                                    • J Offline
                                      Jim
                                      last edited by

                                      Kelly,

                                      Safari may help remove some of the issues.

                                      Last time I tried Safari (about a month ago,) it wouldn't run on my computer. I'm the guy still running Windows 2000 Pro on an AMD Athlon 1800 with 256 MB RAM. It barely meets the minimum requirements of the latest softwares. I'll try it again.

                                      EDIT:

                                      On second thought, it wouldn't help. You can't tell SketchUp to use one browser over another. I think it always uses Internet Explorer for WebDialogs. Unless someone knows something I don't...

                                      @kdjanz said:

                                      Jim

                                      Could you test it using Safari for Windows as the browser for the HTML? Would that give you a more accurate preview of what the Mac might be seeing?

                                      Just asking a question out my deep Ruby ignorance.

                                      Kelly

                                      Hi

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                                      • boofredlayB Offline
                                        boofredlay
                                        last edited by

                                        @jim said:

                                        Mover has a feature where it will move an object by an amount determined by the objects size if the DIST amount is zero or blank. It works since the plugin only supports moving one thing at a time. If I wanted to move multiple selected objects, this feature becomes less useful (if it was useful to begin with.)

                                        I wanted to know of anyone uses this feature, and if anyone would be unhappy if I removed it in favor of adding the ability to move multiple selected objects?

                                        I find this to be usefull as GIdon, regarding the multiple copy will it be possible to copy in in x,y,z at the same time as in autocad, rows colums and levels? this would be very very usefull. Thank you for all your great work on this.

                                        [Haggai]

                                        http://www.coroflot.com/boofredlay

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                                        • N Offline
                                          not registered yet
                                          last edited by

                                          This is a great plugin that I have already used a number of times, and found to be very useful.

                                          Would it be possible to further enhance the rotation tool so that one could specify an axis?

                                          I am sometimes frustrated by SU when I need to rotate an object, which is in free-space, as the native rotation tool defaults to Z axis, unless there is a face to reference from. If I need to rotate a line, I have to draw a face, possibly pull it up to get a vertical face, and the lock the axis from that. Then after the rotation there is useless geometry to erase.

                                          If Mover could fill this shortcoming in SU I would really appreciate it.

                                          I know that Rotix.rb has this functionality in it already, but it would be nice to have an all-in-one tool.

                                          Plus the Rotix.rb plugin always uses the center of the object as the rotation point, perhaps you could let us specify any point as the origin for rotation?

                                          Thanks for considering these thoughts.

                                          Ampa.

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                                          • A Offline
                                            Antoino6911
                                            last edited by

                                            Graet tool Jim,

                                            Can it have a mirror comand?

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