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    [Plugin] Skin.rb

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    • GaieusG 離線
      Gaieus
      最後由 編輯

      I can foresee this Christmas as a very plesent one.
      New Skin.rb, (allegedly) a new Kerky version, maybe some gingerbread houses and last, but not least, hopefully some good marks in your vocabulary classes... 😒

      http://users.atw.hu/swb/smile/ajandek.gif

      Gai...

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      • A 離線
        architectboy
        最後由 編輯

        Mustn't forget a new Sketchy Physics version, I'm almost addicted to that one. 😲

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        • A 離線
          architectboy
          最後由 編輯

          Well, I'm finding myself forced to enable multiple sides in this version.

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          • GaieusG 離線
            Gaieus
            最後由 編輯

            OK - both wishes included! 😄

            Gai...

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            • A 離線
              architectboy
              最後由 編輯

              I'm very pleased with what I just did. If you looked at the code for the last version you would have seen a huge 57 line method "connect_rails" that was where all the action happened. Well I just redid that method, making it only 16 lines, adding some functionality to it, and removed some bugs all at once. I'm all 😄 😄 😄. Just wait until it comes out, I think this is when it becomes nice 😉.

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              • S 離線
                SchreiberBike
                最後由 編輯

                Elegance in programming is next to godliness.

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                • N 離線
                  notareal
                  最後由 編輯

                  Nice work! Thanks.

                  Welcome to try Thea Render, Thea support | kerkythea.net -team member

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                  • A 離線
                    architectboy
                    最後由 編輯

                    So I now have this thing working quite well, but as it is getting close to Christmas I think that I will wait until Christmas to let out the next version, which will hopefully be the final version.

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                    • A 離線
                      architectboy
                      最後由 編輯

                      Well, it's the night before when I hoped to have this script done, but I only have a beta version. Tomorrow is packed and the next day we go to the grandparents house. I don't have a tutorial ready yet, and I won't until I bring out the final version, so you will have to figure out the new GUI on your own. But anyway, Merry Christmas and a happy new year to you all! 😄

                      PS. The clean selection operation currently occasionally locks sketchup up - save before using it!


                      BETA VERSION for version 3.0

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                      • JClementsJ 離線
                        JClements
                        最後由 編輯

                        I've only played around with skin direct and so far so good. Nice job! I noticed that if the selected curves (edges) are inside a group, that the resulting surfaces are placed OUTSIDE of that group. I like this because this maintains the properties of the original curves (ie., they don't get subdivided).

                        Is there anyway to allow orbiting or panning while the "query" dialogs are on screen?

                        John | Illustrator | Beaverton, Oregon

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                        • GaieusG 離線
                          Gaieus
                          最後由 編輯

                          @jclements said:

                          I've only played around with skin direct and so far so good. Nice job! I noticed that if the selected curves (edges) are inside a group, that the resulting surfaces are placed OUTSIDE of that group. I like this because this maintains the properties of the original curves (ie., they don't get subdivided)...

                          Oh is it really like that? I didn't even notice! Realy cool feature (and Darrel, DON'T fix this thinking it's a bug (if you think it is)! 😄
                          If anyone wants to put the resulting mesh back to the group, he/she can cut/paste in place within the group but keeping the original entity gives a way better advantage.

                          Gai...

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                          • R 離線
                            Ross Macintosh
                            最後由 編輯

                            Thanks Darrel for all your hard work creating this script.
                            I hope Santa brings you something nice.

                            Regards, Ross

                            1 條回覆 最後回覆 回覆 引用 0
                            • L 離線
                              lapx
                              最後由 編輯

                              Has skin ruby been updated to do a smooth mesh?

                              1 條回覆 最後回覆 回覆 引用 0
                              • F 離線
                                fakircho
                                最後由 編輯

                                This is the closest thing to a Loft script for which i have been making requests for years.
                                Thanks Architectboy for all your hard work. Are there any new developments this year around your Skin.rb ? This has a lot of potential 😄

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                                • M 離線
                                  mike d
                                  最後由 編輯

                                  i could not figure this one out

                                  The grass is always GREENER on the roof.

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                                  • M 離線
                                    Masta Squidge
                                    最後由 編輯

                                    Wow I see my auto smooth idea got put in? I 100% forgot that I had suggested that until just now reading through the script. Now coming back to this I think I have to give it a try again.

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                                    • Dave RD 離線
                                      Dave R
                                      最後由 編輯

                                      @mike d said:

                                      i could not figure this one out

                                      What are you having trouble with. If you'd like help, give us something to go on.

                                      Etaoin Shrdlu

                                      %

                                      (THERE'S NO PLACE LIKE)

                                      G28 X0.0 Y0.0 Z0.0

                                      M30

                                      %

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                                      • pilouP 離線
                                        pilou
                                        最後由 編輯

                                        Sorry but in what Menu or how appear this previous Skin script? 😳

                                        Frenchy Pilou
                                        Is beautiful that please without concept!
                                        My Little site :)

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                                        • pilouP 離線
                                          pilou
                                          最後由 編輯

                                          Many thx! 👍

                                          Frenchy Pilou
                                          Is beautiful that please without concept!
                                          My Little site :)

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                                          • V 離線
                                            Voder Vocoder
                                            最後由 編輯

                                            @unknownuser said:

                                            There is a bug in SketchUp where regular Edges - which it shows as stray Edges - are in fact Edges which should smooth with the Soften Edges panel, but do not.

                                            Coen, I think you'll find that if you check "Soften coplanar" in the Soften Edges dialog SU will indeed smooth those edges, and with the slider set well below 180 degrees (like <20).

                                            Voder

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