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    [Plugin] Skin.rb

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    • D Offline
      Dan
      last edited by

      Just came here and downloaded the last version of your script.
      From what I see for now, it seems to be a very useful tool for me.
      Thanks a lot, Darrel!
      Keep up the good work!

      Dan

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      • A Offline
        architectboy
        last edited by

        So as I was implementing this fix, I found it very difficult to navigate through my options. And as this fix would add another option to the script I decided that I would get rid of the options box altogether. Fully explaining exactly what I am doing would be hard, so here's just the effects that you will get in the next version:

        1. Different GUI, will be explained in a tutorial I will make.
        2. Auto smoothing made cinchy for me to add, it will probably be included in this update.
        3. Multiple sides made very easy for me to add.
        4. Complex shapes made easier to for me add.

        And thanks for all the encouragement πŸ˜„ !

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        • A Offline
          architectboy
          last edited by

          The Holiday season is here, there's places to go and things to do, there are more bugs to squish in the script than anticipated... I think you get the idea - there might be a while before the next version, maybe it'll be a Christmas present to you all.

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          • GaieusG Offline
            Gaieus
            last edited by

            I can foresee this Christmas as a very plesent one.
            New Skin.rb, (allegedly) a new Kerky version, maybe some gingerbread houses and last, but not least, hopefully some good marks in your vocabulary classes... πŸ˜’

            http://users.atw.hu/swb/smile/ajandek.gif

            Gai...

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            • A Offline
              architectboy
              last edited by

              Mustn't forget a new Sketchy Physics version, I'm almost addicted to that one. 😲

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              • A Offline
                architectboy
                last edited by

                Well, I'm finding myself forced to enable multiple sides in this version.

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                • GaieusG Offline
                  Gaieus
                  last edited by

                  OK - both wishes included! πŸ˜„

                  Gai...

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                  • A Offline
                    architectboy
                    last edited by

                    I'm very pleased with what I just did. If you looked at the code for the last version you would have seen a huge 57 line method "connect_rails" that was where all the action happened. Well I just redid that method, making it only 16 lines, adding some functionality to it, and removed some bugs all at once. I'm all πŸ˜„ πŸ˜„ πŸ˜„. Just wait until it comes out, I think this is when it becomes nice πŸ˜‰.

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                    • S Offline
                      SchreiberBike
                      last edited by

                      Elegance in programming is next to godliness.

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                      • N Offline
                        notareal
                        last edited by

                        Nice work! Thanks.

                        Welcome to try [Thea Render](http://www.thearender.com/), Thea support | [kerkythea.net](http://www.kerkythea.net/) -team member

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                        • A Offline
                          architectboy
                          last edited by

                          So I now have this thing working quite well, but as it is getting close to Christmas I think that I will wait until Christmas to let out the next version, which will hopefully be the final version.

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                          • A Offline
                            architectboy
                            last edited by

                            Well, it's the night before when I hoped to have this script done, but I only have a beta version. Tomorrow is packed and the next day we go to the grandparents house. I don't have a tutorial ready yet, and I won't until I bring out the final version, so you will have to figure out the new GUI on your own. But anyway, Merry Christmas and a happy new year to you all! πŸ˜„

                            PS. The clean selection operation currently occasionally locks sketchup up - save before using it!


                            BETA VERSION for version 3.0

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                            • JClementsJ Offline
                              JClements
                              last edited by

                              I've only played around with skin direct and so far so good. Nice job! I noticed that if the selected curves (edges) are inside a group, that the resulting surfaces are placed OUTSIDE of that group. I like this because this maintains the properties of the original curves (ie., they don't get subdivided).

                              Is there anyway to allow orbiting or panning while the "query" dialogs are on screen?

                              John | Illustrator | Beaverton, Oregon

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                              • GaieusG Offline
                                Gaieus
                                last edited by

                                @jclements said:

                                I've only played around with skin direct and so far so good. Nice job! I noticed that if the selected curves (edges) are inside a group, that the resulting surfaces are placed OUTSIDE of that group. I like this because this maintains the properties of the original curves (ie., they don't get subdivided)...

                                Oh is it really like that? I didn't even notice! Realy cool feature (and Darrel, DON'T fix this thinking it's a bug (if you think it is)! πŸ˜„
                                If anyone wants to put the resulting mesh back to the group, he/she can cut/paste in place within the group but keeping the original entity gives a way better advantage.

                                Gai...

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                                • R Offline
                                  Ross Macintosh
                                  last edited by

                                  Thanks Darrel for all your hard work creating this script.
                                  I hope Santa brings you something nice.

                                  Regards, Ross

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                                  • L Offline
                                    lapx
                                    last edited by

                                    Has skin ruby been updated to do a smooth mesh?

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                                    • F Offline
                                      fakircho
                                      last edited by

                                      This is the closest thing to a Loft script for which i have been making requests for years.
                                      Thanks Architectboy for all your hard work. Are there any new developments this year around your Skin.rb ? This has a lot of potential πŸ˜„

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                                      • M Offline
                                        mike d
                                        last edited by

                                        i could not figure this one out

                                        The grass is always GREENER on the roof.

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                                        • M Offline
                                          Masta Squidge
                                          last edited by

                                          Wow I see my auto smooth idea got put in? I 100% forgot that I had suggested that until just now reading through the script. Now coming back to this I think I have to give it a try again.

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                                          • Dave RD Offline
                                            Dave R
                                            last edited by

                                            @mike d said:

                                            i could not figure this one out

                                            What are you having trouble with. If you'd like help, give us something to go on.

                                            Etaoin Shrdlu

                                            %

                                            (THERE'S NO PLACE LIKE)

                                            G28 X0.0 Y0.0 Z0.0

                                            M30

                                            %

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