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Component Modification

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  • S Offline
    Sawduster
    last edited by 20 Nov 2007, 09:57

    This may be a real DUH tip for many, but . . .

    I detailed furniture modeling I often find myself having to make modifications to component parts after they are installed into the piece. Even with layering and the ability to disappear stuff to get to other stuff, it is often a tight squeeze. What works best for me is to do a move/copy of the component and drag it out into the open spaces, open the copy to edit, make the mod which is duplicated on the piece in place, then delete the copy.

    May all your dimensions be the sum of their total.

    Jerry

    http://www.sawdustersplace.com

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    • M Offline
      Masta Squidge
      last edited by 20 Nov 2007, 09:57

      You know, this isnt a bad hint for any new users, I spent about 2 months doing it in place before I realized that any change you make to any copy of a component changes all of them.

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      • 3 Offline
        3eighty
        last edited by 20 Nov 2007, 09:57

        Jerry> Thanks for the tip..I just visited your web site and enjoyed it very much..Is there a chance that you could post a good picture of that Hackberry wood so we could use it as a material in Sketchup..

        Thanks

        Richard

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        • S Offline
          Sawduster
          last edited by 20 Nov 2007, 09:58

          Richard,
          I'll see what I can find.

          May all your dimensions be the sum of their total.

          Jerry

          http://www.sawdustersplace.com

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          • T Offline
            TIG Moderator
            last edited by 20 Nov 2007, 09:58

            @sawduster said:

            This may be a real DUH tip for many, but . . .

            I detailed furniture modeling I often find myself having to make modifications to component parts after they are installed into the piece. Even with layering and the ability to disappear stuff to get to other stuff, it is often a tight squeeze. What works best for me is to do a move/copy of the component and drag it out into the open spaces, open the copy to edit, make the mod which is duplicated on the piece in place, then delete the copy.

            There is a built in function to do this less painfully...
            Start to edit the component and then select
            Menu > View > Component Edit > Hide Rest of Model [toggles on/off]
            This will make only that component's parts visible during the edit. When you exit to end editing the component everything else reappears automatically. I have a shortcut key Ctrl+Alt+H that toggles this on/off...

            TIG

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            • S Offline
              Sawduster
              last edited by 20 Nov 2007, 09:59

              TIG,
              Thanks for that. Another weapon added to my arsenal.

              Richard,
              I've looked around my pics and such and I can't find any of pictures of spalted hackberry in large enough pieces to make a decent material that won't get all blurry.

              May all your dimensions be the sum of their total.

              Jerry

              http://www.sawdustersplace.com

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              • 3 Offline
                3eighty
                last edited by 4 Dec 2007, 17:45

                Thank you for looking Jerry... 😄

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                • D Offline
                  Dave R
                  last edited by 11 Jan 2008, 13:24

                  Once in awhile I find Jerry's method a better option that hiding the rest of the model. If I want to add details that would generate those tiny, non-filling faces, I'll copy the component and move that instance away from the rest of the model. I scale that instance up by a factor of 10 or 100 or something. Then I do the editing on the large version. The original instances of the component get the same treatment and even those tiny faces fill. When I'm finished with the editing, I delete the enlarged instance of the component. This is faster than scaling it back down andgetting it accurately placed.

                  Etaoin Shrdlu

                  %

                  (THERE'S NO PLACE LIKE)

                  G28 X0.0 Y0.0 Z0.0

                  M30

                  %

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