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    SketchyPhysics Alpha

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    • C 離線
      CPhillips
      最後由 編輯

      @unknownuser said:

      test my architecture... wind shear, snow loads, live loads, tension stress... that kind of thing...

      Keep in mind that the physics engine is not designed to be that accurate. Its more of a game physics engine. Maybe you could do a first approximation of stresses and what not. But I think you would need a real engineering software for anything meaningful.

      @unknownuser said:

      I tested something last night with it... I took the bricks in the terrain test file, and shrunk them down to about the size of a small rock... then copied them over an over and over until there were hundreds and hundreds of them in a cluster hanging in the air waiting on me to drop em... I wanted them to fall all at once and seem to be a fluid pour of small objects... but what I got was a few dropping at a time... by OC'd E4300 couldn't handle it...

      This plug-in hasn't been optimized yet and lots of objects will go slow. I expect I can at least double the performance on >100 objects without too much effort.

      But the biggest bottle neck is sketchups performance. It was not really designed for moving hundereds of objects dozens of times per second.

      Part of your problem may be that you shrank the objects too much. There is an upper and a lower limit to how big and object can be. Objects that are too small wont move.

      Chris

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      • C 離線
        CPhillips
        最後由 編輯

        Any other comments or feedback?

        Has anyone used the SketchySolids toolbar? I am thinking that it is almost worthy of being a separate plugin.

        Chris

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        • Mike LuceyM 離線
          Mike Lucey
          最後由 編輯

          @cphillips said:

          Any other comments or feedback?

          Has anyone used the SketchySolids toolbar? I am thinking that it is almost worthy of being a separate plugin.

          Chris

          Hi Chris,

          I'll have to lock myself into a room for a couple
          of hours with SketchyPhysics and get back on this
          one.

          Mike

          Support us so we can support you! Upgrade to Premium Membership!

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          • H 離線
            Haggai
            最後由 編輯

            Well I just want to say as everyone that this is a really amazing script, I have look around the different possibilities, there is alot that we can do and it realy increase the use of Sketchup, increase our ideas and help us more with our needs.
            I know that this is just the begining, and I also know that it will only get better, i will be waiting for it.
            I really want to thank you for sharing with everyone.
            one question I have for now, is there a way to control how to "grab" the objects in a way that we can for example grab a cmu block and put it on an other one with presision. When I tried they seem to be floating in the air as I carry them? I will keep trying.

            Again thank you very much for all the work.

            P: Haggai

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            • M 離線
              mateo soletic
              最後由 編輯

              Amazing stuff and great work.
              After watching the videos
              the possibilities are endless.

              [Concept Illustrations](http://concept-illustrations.com/)

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              • C 離線
                CPhillips
                最後由 編輯

                @haggai said:

                one question I have for now, is there a way to control how to "grab" the objects in a way that we can for example grab a cmu block and put it on an other one with presision. When I tried they seem to be floating in the air as I carry them? I will keep trying.

                By default the object will try to move only horiziontaly. Hold down CTRL to drag up and down.

                There is a tutorial of sorts here:
                http://code.google.com/p/sketchyphysics/wiki/Tutorials

                Chris

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                • H 離線
                  Haggai
                  最後由 編輯

                  I am doing this but what i meant is that even when I lift up the object it is hard to control them, they are like hanging on a string and swinging as i move.

                  P: Haggai

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                  • C 離線
                    CPhillips
                    最後由 編輯

                    @haggai said:

                    I am doing this but what i meant is that even when I lift up the object it is hard to control them, they are like hanging on a string and swinging as i move.

                    Oh, I see. I tried it so the object moved faster and it didnt work very well. The problem is the object flys around the scene too fast. Say you drag a cube from one side of the screen to the other. Depending on how far out you are zoomed the object can be moving hundereds of miles per hour. If it bumped into anything along the way that object would go flying.

                    Ill make it adjustable in a future version and you can try it.

                    And I agree, the controls could be better.

                    Chris

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                    • KrisidiousK 離線
                      Krisidious
                      最後由 編輯

                      I found the controls pretty good, I got how to move stuff and throw stuff, and drop it. and I liked the bars...

                      By: Kristoff Rand
                      Home DesignerUnique House Plans

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                      • W 離線
                        Whaat
                        最後由 編輯

                        I like this script so much, I thought I'd do a tribute...Indigo style!

                        http://www.sketchucation.com/forums/scf/sas/Ruby/im1184173089.jpg

                        Whaat

                        SketchUp Plugins for Professionals

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                        • C 離線
                          CPhillips
                          最後由 編輯

                          @whaat said:

                          I like this script so much, I thought I'd do a tribute...Indigo style!

                          301 Moved Permanently

                          favicon

                          (www.sketchucation.com)

                          Whaat

                          That looks really cool! It will be nice when we can finally do physics and ray tracing in real time. 😄

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                          • O 離線
                            otb designworks
                            最後由 編輯

                            "sniff, sniff..........feeling sorry for myself............"

                            Thanks Chris, you have managed to make the one thing on the planet that makes me regret not having a PC.

                            Sure sounds like you guys are having a fun time........... 😞

                            Cheers, Chuck

                            OTB Designworks is on Youtube

                            6 core nMP, 32 gig RAM, (2) D700 GPU's, dual monitors

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                            • N 離線
                              namza
                              最後由 編輯

                              i did that funny work
                              you need the last version of sketchyphysics http://code.google.com/p/sketchyphysics/wiki/LatestVersion


                              avance3c.skp

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                              • KrisidiousK 離線
                                Krisidious
                                最後由 編輯

                                @unknownuser said:

                                "sniff, sniff..........feeling sorry for myself............"

                                Thanks Chris, you have managed to make the one thing on the planet that makes me regret not having a PC.

                                Sure sounds like you guys are having a fun time........... 😞

                                why not run that Windows Emulator....?

                                By: Kristoff Rand
                                Home DesignerUnique House Plans

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                                • C 離線
                                  CPhillips
                                  最後由 編輯

                                  @namza said:

                                  i did that funny work
                                  you need the last version of sketchyphysics http://code.google.com/p/sketchyphysics/wiki/LatestVersion

                                  Very cool. That is the simplest self moving machine I have seen. 😄

                                  Chris

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                                  • N 離線
                                    namza
                                    最後由 編輯

                                    @cphillips said:

                                    @namza said:

                                    i did that funny work
                                    you need the last version of sketchyphysics http://code.google.com/p/sketchyphysics/wiki/LatestVersion

                                    Very cool. That is the simplest self moving machine I have seen. 😄

                                    Chris

                                    i made it afer a lost of test. The problem is that now i CAN'T ( !!) reproduce this machine. It goes with join and groups but all depends of what do i have to join ans what do i have to group ...and in wich order .....

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                                    • C 離線
                                      CPhillips
                                      最後由 編輯

                                      @namza said:

                                      i did that funny work
                                      you need the last version of sketchyphysics http://code.google.com/p/sketchyphysics/wiki/LatestVersion

                                      By the way. I see you made your track out of blocks. That is fine, but you can also just edit the floor. Any staticmesh (like the floor) can be edited at a per face level and will still work.

                                      [url=http://www.sketchucation.com/forums/scf/sas/SketchyPhysics/avance3c-track.skp:33txugzx]avance3c-track.skp[/url:33txugzx]

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                                      • C 離線
                                        CPhillips
                                        最後由 編輯

                                        @namza said:

                                        @cphillips said:

                                        @namza said:

                                        i did that funny work
                                        you need the last version of sketchyphysics http://code.google.com/p/sketchyphysics/wiki/LatestVersion

                                        Very cool. That is the simplest self moving machine I have seen. 😄

                                        Chris

                                        i made it afer a lost of test. The problem is that now i CAN'T ( !!) reproduce this machine. It goes with join and groups but all depends of what do i have to join ans what do i have to group ...and in wich order .....

                                        You can use the joint connection tool to examine the way the joints are connected. In this case each of the 3 cylinders is grouped with a hinge. And the bars are just connected to the hinges.

                                        Joint connections can be confusing at first.

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                                        • N 離線
                                          not registered yet
                                          最後由 編輯

                                          Chris,
                                          That is nothing short of amazing. I'm awestruck. I'm curious as to why and what it took (in general terms) to create this.

                                          Mark

                                          P: marsol

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                                          • C 離線
                                            CPhillips
                                            最後由 編輯

                                            @unknownuser said:

                                            Chris,
                                            That is nothing short of amazing. I'm awestruck. I'm curious as to why and what it took (in general terms) to create this.

                                            Mark

                                            Thanks Mark.

                                            The why is because its fun.😄 I like making things that actually behave the way you'd expect.

                                            What it took was a good physics engine (newton) and a lot of work. I have been working on it on and off for over 2 years. Its currently around 10k lines of ruby but I have probably written and discarded 20k.

                                            Some of that 10k is code that isn't even enabled yet. SketchyReplay for example records animations and features some non-linear editing. Here is an example. Note the camera behavior and the rewind stuff at the end.

                                            Chris

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