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    SketchyPhysics Alpha

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    • E 離線
      eldar
      最後由 編輯

      hi! i was wondering if there's a way to lock the pose in SketchyPhysics, maybe with an example i can explain myself (english is not my first language) i downloaded the model of the robot arm, open the model, push the play physics button and start to move the fingers and made a cool pose, but when i finish and use others sketchup buttons the pose is lost, my question is: there is a way to not lose this pose or save it, stay with the worked pose and continue working with the tools of sketchup, draw something, etc? (maybe save in a layer?)

      This is very important also in my work as an architect to design solar protection windows and stuff like this. Amazing tool by the way, thanks!!

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      • J 離線
        Julius
        最後由 編輯

        @eldar said:

        hi! i was wondering if there's a way to lock the pose in SketchyPhysics, maybe with an example i can explain myself (english is not my first language) i downloaded the model of the robot arm, open the model, push the play physics button and start to move the fingers and made a cool pose, but when i finish and use others sketchup buttons the pose is lost, my question is: there is a way to not lose this pose or save it, stay with the worked pose and continue working with the tools of sketchup, draw something, etc? (maybe save in a layer?)

        This is very important also in my work as an architect to design solar protection windows and stuff like this. Amazing tool by the way, thanks!!

        i don't think so...anyway wait for CPhilips'answer.

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        • C 離線
          CPhillips
          最後由 編輯

          @eldar said:

          hi! i was wondering if there's a way to lock the pose in SketchyPhysics, maybe with an example i can explain myself (english is not my first language) i downloaded the model of the robot arm, open the model, push the play physics button and start to move the fingers and made a cool pose, but when i finish and use others sketchup buttons the pose is lost, my question is: there is a way to not lose this pose or save it, stay with the worked pose and continue working with the tools of sketchup, draw something, etc? (maybe save in a layer?)

          This is very important also in my work as an architect to design solar protection windows and stuff like this. Amazing tool by the way, thanks!!

          I understand. That should be possible. Ill add it to my list.

          You could do something similar now if you take advantage of a bug. Just save the model while the simulation is running. It will save it in the posed position.

          Chris

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          • E 離線
            eldar
            最後由 編輯

            CPhillips thanks for considering the idea and sorry for my late answer, as you said save the model is the solution, for me this open a lot of new possibities like make a simple skeleton to a design character and pose the figure in contex to make a draw... all inside sketchup instead to learn and buy poser (i know poser is a much more powerfull program but it's only for this then i needed)

            ...one more question is in yours planes to add a feature to make the sketchyphysics an executable? (.exe) something like blender with his gamengine, it will be very cool to have a feature like that, view and walk to the model from a human point of view, open doors with the sliders, jump to a selected scene, all of this without the possibilty to edit the model. this two tools will combine perfect with this idea: a bake ligth tool inside sketchup http://www.youtube.com/user/adambillyard and a video texture http://www.youtube.com/watch?v=rfr8cLZNvWg

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            • S 離線
              StarWarsKnower
              最後由 編輯

              Hey, just an idea for the next SketchyPhysics, (love the boyancy by the way), could you make it so you make a line and the object attatches itself to that line. You can click and drag it to move along that line. I mean like a slider, except you can make the line bent and curved. Or the same but more like a piston where you can choose how far along the line your object is. Good luck with the next SP, and I hope you take my idea into consideration.
              Also, my dad is from ImaginationTechnologies, and is working on a 3D chip at the moment, and he loves your work.

              Thx

              StarWarsKnower 😉

              Mike

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              • C 離線
                CPhillips
                最後由 編輯

                Sorry for the delay, I just noticed this post.

                I would like to do a joint like you describe. It would make a LOT of things possible. I have tried a few times but haven't figured out how to make it yet. Its a bit more complicated than it sounds.

                Chris

                @starwarsknower said:

                Hey, just an idea for the next SketchyPhysics, (love the boyancy by the way), could you make it so you make a line and the object attatches itself to that line. You can click and drag it to move along that line. I mean like a slider, except you can make the line bent and curved. Or the same but more like a piston where you can choose how far along the line your object is. Good luck with the next SP, and I hope you take my idea into consideration.
                Also, my dad is from ImaginationTechnologies, and is working on a 3D chip at the moment, and he loves your work.

                Thx

                StarWarsKnower 😉

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                • Q 離線
                  QS3D
                  最後由 編輯

                  Chris, I really like this plugin. I've only used it for a couple of hours though... What is the date of the latest version? Would it (will it) be possible to add animated functions to a model? say you build a tower crane; is there a way to cause it to swing left or right by pushing a key?

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                  • C 離線
                    CPhillips
                    最後由 編輯

                    @qs3d said:

                    Chris, I really like this plugin. I've only used it for a couple of hours though... What is the date of the latest version? Would it (will it) be possible to add animated functions to a model? say you build a tower crane; is there a way to cause it to swing left or right by pushing a key?

                    Latest released verions is SketchyPhysics2 beta 1 dated Jan 14. Next version will support keyboard controls.

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                    • T 離線
                      tacianomm
                      最後由 編輯

                      @krisidious said:

                      oh yeah with this ruby you can make a model of our solar system, and then have collisions...

                      That's exactly what I'm trying to do.
                      But how can we simulate the orbit movement?
                      I can't figure out a way to this.
                      Does anyone have any idea?
                      😉

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                      • W 離線
                        Wacov
                        最後由 編輯

                        In the super-experimental version which no-one really uses (SP3X Jun27th), you can set a body's damping. What that means is with gravity set to 0, objects will carry on moving forever unless stopped, so you can create a true orbital motion sim by setting a static 'sun' as a magnet (which actually acts more like a gravitational field), and setting the planetary bodies to magnetic. If you give them motion at the start of the sim, they should fall into orbit 😄

                        This was shown by one of CPhillip's demos, but I don't know where to find it 😕

                        Anyway, you can get Jun 27th here: http://sketchyphysics.wikia.com/index.php?title=Special:Outbound&f=SketchyPhysicsWiki&u=http%3A%2F%2Fsketchyphysics2.googlecode.com%2Ffiles%2FSetupSketchyPhysics3x-Jun27.exe, but be warned, not many people use it, since you're not supposed to share models made with it on the warehouse.

                        http://sketchup.google.com/3dwarehouse/cldetails?mid=3096a836877fb9af6cd8ad826e9017b8&prevstart=0

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