Modlumi - Easy 3D modelling
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With your trick of the arrows that works fine!




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Scenes are very cool and works pefectely!
Request
Does it possible to have scenes who keep transformations during the time line ?
A volume is not chamfered during scene 1 to 10, then chamfered 10 to 20 etc...


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@chon The installed modlumi.exe is a single file...
@pixelcruncher Many thanks.
I installed it on a USB key and ran the exe. It works fine but a folder is created in C:\Users\User\AppData\Local, so it is not a pure standalone install.

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@chon Would it help if I would make the app data user configurable, or have the option to start it with
--app-datasuch that you can store the data on USB disk as well? -
@pixelcruncher
You have not Save as or Export SKP ? -
I will add "Save As...".
I'm not adding SKP export. This is the exact feature that got IngeTrazo in trouble with Trimble: https://github.com/ingelibre/ingetrazo/commit/fb3ceab1656e0b3dcd347e05f794157a8cffb66c - I'm steering clear of that.
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@ntxdave
The How To
Make the module as show on the gif head post above
Select the 3 or 5 segments of the little top roof!
Apply a Fillet (here 3)

Then Maket it as Group or Component
And then use as you want the Move Rotation / Copy
with the %
three or four time
(make group apply copy rotation % etc...)
Modlumi - Easy 3D modelling
New in Modlumi: copy arrays with progressive scaling You can now combine Move or Rotate with Copy and scaling to create progressively smaller or larger copie...
sketchucation (community.sketchucation.com)

Here 5 segments of the little top roof was filletered!

Then take a snaphot or save to image inside Modlumi itself
Send the image to Gemini with any prompt you want!Mine was : Effacer les axes, remplacer chaque volume par une carcasse de voiture, et mettre le rΓ©sultat dans la nature
"Erase the axes, replace each volume with a car carcass, and place the result in a natural setting."
All take less time than me to write this post!

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@pixelcruncher
About SKP you right!
Keep simple!And Dae ?
Or the GlTF is sufficient ? (for SU) without juridic problems) -
@chon Would it help if I would make the app data user configurable, or have the option to start it with
--app-datasuch that you can store the data on USB disk as well?Mayby, i don't know. Sorry, i'm just a poor user

Here are the 4 elements in the C:\Users\User\AppData\Local\modlumi folder after my first use :
analytics.txt
modlumi.log
plugins (folder)
imgui.iniThe installer made also an alias of modlumi in the windows start menu.
Hope it can help
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@pilou Thanks for testing the armchair again! I'm looking into why it never finishes in millimeters or with Merge coplanar faces; in meters it should still come in within seconds.
It is a heavy one, though: over a million triangles for one chair. A chair modelled by hand is usually a few thousand. You said Krea 3D made it: does Krea have an option to export with less detail, or a lower polygon count? Something around 50,000 triangles would keep the shape and be much easier to work with in Modlumi or in SketchUp.
About quads: no need to subdivide before importing. Modlumi takes triangles or quads, and fewer polygons are always faster.
Cheers,
Thomas
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Really silly question: How do you draw guides in Modlumi?
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