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    Modlumi - Easy 3D modelling

    Scheduled Pinned Locked Moved Corner Bar
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    • pixelcruncherP
      pixelcruncher Extension Creator
      last edited by

      @pilou Thanks for testing 0.21 so quickly! πŸ™‚

      I think I found the Rotate problem from your last picture, but I want to be sure we are talking about the same thing. Here is what I see:

      1. Select the rectangle and start Rotate (Q).
      2. Lock the green axis with the Left arrow.
      3. Hold Shift, then move to the corner of the rectangle. It shows Endpoint.
      4. Click. The center looks like it is on the corner...
      5. ...but when you orbit, you see that the center is not on the corner. Without Shift, it is on the corner.

      modlumi-rotate-center.gif

      Is this your problem? Two short questions:

      • Do you hold Shift when you click the center? If not, which keys do you press, and in which order?
      • "The locked axis doesn't work as expected": which line did you want to rotate around? Is it the green line in your picture, or an edge of the rectangle?

      A small GIF of your steps would help a lot. πŸ™‚

      Cheers,
      Thomas

      I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

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      • pilouP
        pilou
        last edited by

        Ok that was that : i used Shift like in SketchUp for block the plane! πŸ™‚
        Now with your Down Arrow that works like a charm! πŸ™‚ Bravo
        And the Perpendicular works also fine in this case!

        OK.jpg

        Frenchy Pilou
        Is beautiful that please without concept!
        My Little site :)

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        • pilouP
          pilou
          last edited by pilou

          My STL armchair won't works as you said few seconds... never successed from now...
          Maybe i make an error in the process ?
          I see the logo Preparing your Model but...
          I will try again! πŸ™‚

          Edit No definitly not in mm
          but yes in meters and yes in seconds! πŸ™‚ (with merge not enabled)
          I will test in merging coplanar faces! πŸ™‚ No success in reasonable time!

          Ps It's better for your prog to have "quads" volumes subdivided for import ?

          Not sure it's raisonable to work with this sort of thing! πŸ™‚

          raisonable.jpg

          Frenchy Pilou
          Is beautiful that please without concept!
          My Little site :)

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          • pilouP
            pilou
            last edited by pilou

            With your trick of the arrows that works fine! πŸ™‚

            GIF_rotate_face.gif

            car.jpg

            cars1.jpg

            Frenchy Pilou
            Is beautiful that please without concept!
            My Little site :)

            ntxdaveN 1 Reply Last reply
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            • pilouP
              pilou
              last edited by pilou

              Scenes are very cool and works pefectely!

              Request

              Does it possible to have scenes who keep transformations during the time line ?

              A volume is not chamfered during scene 1 to 10, then chamfered 10 to 20 etc...GIF_scene1.gif

              GIF_scene.gif

              Frenchy Pilou
              Is beautiful that please without concept!
              My Little site :)

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              • ntxdaveN
                ntxdave @pilou
                last edited by ntxdave

                @pilou said:

                With your trick of the arrows that works fine! πŸ™‚

                GIF_rotate_face.gif

                car.jpg

                cars1.jpg

                How do you do stuff like this?

                Press F1...thank me later

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