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    Flowify issue

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    • Rich O BrienR Offline
      Rich O Brien Moderator
      last edited by

      It is likely the geometry that is too dense if it is freezing.

      Did you try FredoBend?

      Download the free D'oh Book for SketchUp πŸ“–

      M 1 Reply Last reply Reply Quote 0
      • M Offline
        mamoodoo @Rich O Brien
        last edited by

        @Rich-O-Brien I think i have tried Fredobend and it didn't work as my curved surface isnt straight or linear, instead it curves at an angle, so basically the curve has a gradient, unless im doing something wrong with the bend extension. is there another way to resolve this without losing design detail and quality ?

        panixiaP 1 Reply Last reply Reply Quote 0
        • Rich O BrienR Offline
          Rich O Brien Moderator
          last edited by

          Yes, use a texture instead of geometry.

          You are asking alot of SketchUp to deform that type of mesh. A large planar face with many holes that have a high poly count means you have no surface topology to deform.

          Better suited to a NURBs app like Rhino, MoI or Plasticity.

          Download the free D'oh Book for SketchUp πŸ“–

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          • M Offline
            mamoodoo @Rich O Brien
            last edited by

            @Rich-O-Brien I only know how to use sketchup. Would there be a possible workaround on SketchUp ? Using texture would be obvious when it comes rendering and final finish, it wouldn't look realistic or prety

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            • panixiaP Offline
              panixia @mamoodoo
              last edited by

              @mamoodoo can you share just the shape and the intended flowify rig?
              So maybe we can try to take a closer look at the problem?

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              • M Offline
                mamoodoo @panixia
                last edited by

                @panixia parametric facade issue.skp here is just the model

                panixiaP 2 Replies Last reply Reply Quote 0
                • M Offline
                  mamoodoo
                  last edited by

                  @panixia @Rich-O-Brien i just attempted to user fredobend, it just keeps loading as well unfortunately

                  1 Reply Last reply Reply Quote 0
                  • panixiaP Offline
                    panixia @mamoodoo
                    last edited by

                    @mamoodoo I'll try it tomorrow

                    1 Reply Last reply Reply Quote 0
                    • panixiaP Offline
                      panixia @mamoodoo
                      last edited by panixia

                      @mamoodoo said:

                      here is just the model

                      To be fair you included a whole bunch of hidden useless stuff.

                      Here's your model fixed and solid.
                      I included the different stages that I used to completely rework it, so you can take a closer look to a better approach.
                      Facade_fixed.skp

                      You don't necessarily need Rhino to work with this kind of stuff, as long as you are well organized and do everything in the proper order.

                      Your approach was fundamentally wrong because you duplicated the geometry 4 times and gave it a thickness BEFORE the deformation.
                      Is better to work with modular flat pieces, then deform, then add thickness, then merge them together.
                      In this way you avoid feeding ~90k veritces into the deformation algoritm when you can Flowify just ~3k vertices.

                      I didn't touch your curves, but I would strongly recommend that next time you balance the polycount of your curves in a more clever way.
                      You have tons of segments for very small curves, but on the other hand you have only 4 segments on the main curvature.
                      That's a quite bad density balance. You should have more segments for the big curve and less segments for the small curves.
                      I suggest to have a look to Fredo's Curvizard for this kind of optimization

                      As a side note, your Flowify rig was completely wrong.
                      You need to connect the corresponding vertices, not the closest ones (that was causing flipping even with basic test shapes) and you should not add tons of unnecessary cells to the grids.

                      M 1 Reply Last reply Reply Quote 1
                      • M Offline
                        mamoodoo @panixia
                        last edited by

                        @panixia thank you very much for taking your time to resolve this issue. This would be my first time using flowify and my first time working odd shapes like these. I did try using fredobend once again and it did work but not perfect and ofcourse the model is now heavy, what could i do to lighten the model? I do have to learn to be better organized and be orderly as you said.

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