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    1932 Ford Model A Pickup Drop Hotrod

    Scheduled Pinned Locked Moved WIP
    13 Posts 3 Posters 176 Views 3 Watching
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    • Mike AmosM Offline
      Mike Amos
      last edited by

      Going back to motors again, this is the latest Kitbash from older components/models.

      Essentially a clay render for fit.

      1024s 2090 x 1216 5256301 tri GPU 4s.png

      Mike AmosM 1 Reply Last reply Reply Quote 3
      • Mike AmosM Offline
        Mike Amos @Mike Amos
        last edited by

        OK, still moving on with the build. Sketchup diffusion threw a few wobblies after an update went south. Rayscaper still on it.

        The colour is antique white from the skp standard collection, looking to see if I keep the pbr collection, not keen tbh.

        2 1024s 2090 x 1216 2324419 tri GPU 19s Denoise on.png

        Mike AmosM 1 Reply Last reply Reply Quote 3
        • Mike AmosM Offline
          Mike Amos @Mike Amos
          last edited by

          Moving on. I have to say that Sketchup 2026 has been a HUGE difference for me.

          I cannot understate how much improvement there has been with this build.

          My thanks to the team, you made a complete turnaround here.

          3 1024s 2090 x 1216 2281840 tri GPU 16s Denoise on.png

          4 1024s 2090 x 1216 2265256 tri GPU 17s Denoise on.png

          1 Reply Last reply Reply Quote 0
          • Mike AmosM Offline
            Mike Amos
            last edited by

            The renders will improve when I get to a proper studio setup.

            1 Reply Last reply Reply Quote 0
            • tuna1957T Offline
              tuna1957
              last edited by

              Nice hot rod πŸ‘

              Mike AmosM 1 Reply Last reply Reply Quote 0
              • Mike AmosM Offline
                Mike Amos @tuna1957
                last edited by

                @tuna1957

                Ta mate. Getting closer. First iteration studio.

                5 1024s 2090 x 1216 2265256 tri GPU 29s Denoise on.png

                Mike AmosM 1 Reply Last reply Reply Quote 2
                • Mike AmosM Offline
                  Mike Amos @Mike Amos
                  last edited by

                  Giving the headlights a little attention.

                  9 1024s 2090 x 1216 2232629 tri GPU 49s Denoise on.png

                  P 1 Reply Last reply Reply Quote 1
                  • P Offline
                    pixelcruncher Extension Creator @Mike Amos
                    last edited by

                    @Mike-Amos Good stuff! Coming along nicely.

                    I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

                    1 Reply Last reply Reply Quote 1
                    • Mike AmosM Offline
                      Mike Amos
                      last edited by

                      Ta folks, rather weird artifacts which I cannot see in the model, the discs are not present in the model, UFO's?

                      P 1 Reply Last reply Reply Quote 0
                      • P Offline
                        pixelcruncher Extension Creator @Mike Amos
                        last edited by

                        @Mike-Amos If you try to pick the material for these UFOs what happens?

                        7a2c89e7-53cb-4be3-9e21-2c3a212a6e2e-image.png

                        I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

                        Mike AmosM 1 Reply Last reply Reply Quote 0
                        • Mike AmosM Offline
                          Mike Amos @pixelcruncher
                          last edited by

                          @pixelcruncher

                          Not much, pretty sure they are repeats of the headlight glass/lens which comes out ok set as glass. Still some details to adjust and perhaps depict the fresnell effect on the lens but not much.
                          I cannot select the spooks either as I cannot see them no matter what I adjust in the drop down VIEW menu.

                          Mike AmosM 1 Reply Last reply Reply Quote 0
                          • Mike AmosM Offline
                            Mike Amos @Mike Amos
                            last edited by

                            Next.

                            11 1024s 2090 x 1216 1819461 tri GPU 49s Denoise on.png

                            1 Reply Last reply Reply Quote 1
                            • Mike AmosM Offline
                              Mike Amos
                              last edited by

                              The spooks are gone... ? What the Freaky Friday etc.

                              Better call Scummy and Mouldy.

                              1 Reply Last reply Reply Quote 0
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