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    Some lines in mesh appear after Soap Skin Bubble and can't be hidden or smoothed

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    • H Offline
      hpoly1234 Newcomers
      last edited by TIG

      I have been making terrain meshes with Soap Skin Bubble tool in the "Sketch Up for Landscape and Site Design" tutorial series and sometimes after creating them (even with high density) some lines on triangle edges appear that are not hidden after smoothing nor can they be hidden manually.

      Can someone explain why this is happening and how to avoid or correct it?

      Screenshot attached..

      Thank you for any tips!
      Screen Shot 2024-07-03 at 15.04.11.png

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      • Rich O BrienR Offline
        Rich O Brien Moderator
        last edited by

        Did you try turning off profiles in Styles Panel?

        Download the free D'oh Book for SketchUp πŸ“–

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        • H Offline
          hpoly1234 Newcomers @Rich O Brien
          last edited by

          @Rich-O-Brien Yes that was it! Thank you!

          May I ask how the edge of a triangle is considered a 'profile' and why on some edges that happens but not on most of them?

          Thank you again!!

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          • Rich O BrienR Offline
            Rich O Brien Moderator @hpoly1234
            last edited by

            @hpoly1234 said in some lines in mesh appear after Soap Skin Bubble and can't be hidden or smoothed:

            May I ask how the edge of a triangle is considered a 'profile' and why on some edges that happens but not on most of them?

            A profile appears on a glancing edge where the surface behind it is falling away from the camera. The edge in front has more prominence and SketchUp's way of handling Profiles will result in the dominant what you see.

            Download the free D'oh Book for SketchUp πŸ“–

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            • H Offline
              hpoly1234 Newcomers @Rich O Brien
              last edited by

              @Rich-O-Brien

              Oh that makes sense now. Thank you for the great explanation and assistance!

              I am new to SU but not to 3d modeling. once i learn the tools, i bet i can go in there and flip some of those triangle edges to get rid of the shadow/artifact where smoothing didn't work.

              For the lines, solved! Thanks!

              Rich O BrienR 1 Reply Last reply Reply Quote 1
              • Rich O BrienR Offline
                Rich O Brien Moderator @hpoly1234
                last edited by

                @hpoly1234 No problems.

                There are work arounds but you end up chasing your tail.

                But for added context the Entity Info panel will expose further options when you select an Edge. But Profile is a visual prompt to the user and only controlled under Styles.

                You can leverage Profile to give you hints that an edge is floating or unconnected but as a whole you turn it on to make your design more readable.

                Download the free D'oh Book for SketchUp πŸ“–

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                • H Offline
                  hpoly1234 Newcomers @Rich O Brien
                  last edited by

                  @Rich-O-Brien great tips, thank you!!

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