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    Rayscaper New Releases

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    rayscaperrender
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    • KrassK
      Krass
      last edited by

      that's why I think this type of effect should be done in post production.
      Did you use 3D fontain water? There are several on the 3d warehouse

      fontaine.jpg

      Krass

      A pixelcruncherP 2 Replies Last reply
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      • A
        Alattab
        last edited by

        I believe it is essential to include a material type or tab that mimics "billboard" elements—specifically for materials that the user does not wish to fully render, but rather wants to configure for properties like alpha, masking, casting shadows, and receiving shadows. Adding this would significantly enhance the value of RayScaper. Currently, the absence of this feature—which is available in software like SketchUp—sometimes forces me to use other applications instead. I strongly recommend this addition; you can see similar implementations in programs such as Thea Render, SimLab Composer, and others.

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        • A
          Alattab @Krass
          last edited by

          @Krass Suppose you have dozens of nozzles; imagine how many water droplets will have their light-related properties manipulated.

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          • A
            Alattab @pixelcruncher
            last edited by

            @pixelcruncher I believe it's essential to include a material or tab that simulates billboard elements and materials for which the user doesn't want to render; they only want to define alpha, mask, cast shadow, and receive shadow. This would enhance the value of Rayscaper. Sometimes, this feature is unavailable here, even though it's available in SketchUp, so I recommend it. You can see this in several programs like TheaRender, SimLab Composer, etc.

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            • pixelcruncherP
              pixelcruncher Extension Creator @Krass
              last edited by

              @Krass here's the fur example scene to try out: https://scenes.rayscaper.com/rayscaper-fur-example.skp

              I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

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              • KrassK
                Krass
                last edited by

                Thanks a lot!!!! Tonight I missed your post about the V1.0...
                So exited to test the fur, tomorrow morning! Champagne!

                Krass

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                • A
                  Alattab @Alattab
                  last edited by

                  A "fake emission" texture type can be used to prevent shadows from being cast onto a surface.

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                  • A
                    Alattab
                    last edited by

                    It would be great if you could add presets for the sun for different times of the day and night.

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                    • A
                      Alattab
                      last edited by

                      what about decal

                      Link Preview Image
                      Decal Renderer Feature | Universal RP | 14.0.12

                      favicon

                      (docs.unity3d.com)

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                      • A
                        Alattab
                        last edited by

                        fountain.png
                        fountain_skp.png

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                        • KrassK
                          Krass
                          last edited by

                          Rayscaper
                          This is truly excellent—thanks for adding this option so quickly!
                          I’ve just posted a new message in the Rayscaper section of the French forum Biblio 3D to mark the release of version 1.0.0, including a summary of all the available features:

                          Link Preview Image
                          [ RAYSCAPER ] Rayscaper 1.0.0

                          Rayscaper pour Sketchup version finale vient de sortir, fini les beta. Disponible aussi pour Mac Le programme est désormais complet qui pend en charge toutes le

                          favicon

                          www.biblio3d.com (www.biblio3d.com)

                          I’ve created this initial render; please forgive me for not being able to resist the kitschiness of this sofa...

                          Krass

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                          • KrassK
                            Krass
                            last edited by

                            However, this first render is slightly blurry; I hadn’t touched any of the settings... Could it be related to the heavy demands that the "Fur" places on my graphics card? I’m not sure—perhaps I accidentally moved a slider somewhere...

                            Krass

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                            • pixelcruncherP
                              pixelcruncher Extension Creator
                              last edited by

                              @krass Very cool render, I forgive you for the kitsch 🙂

                              I changed the denoising; it kicks in a bit earlier, so maybe that's why the render looks blurry? Do you prefer a noisy first render over a blurry one?

                              Cheers,
                              Thomas

                              I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

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                              • KrassK
                                Krass
                                last edited by

                                tu avais déjà fait cette modification du débruiteur auparavant je crois.
                                je ne sais pas, mais je me rappelle aussi qu'il y a des paramètres de filtres de pixels..

                                image.jpeg

                                mais je vais continuer les tests voir si c'est pas plutôt du ressort de l'opticien...

                                Krass

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                                • pixelcruncherP
                                  pixelcruncher Extension Creator
                                  last edited by

                                  @krass

                                  The pixel filter and the denoiser are two different things. The pixel filter sets how much each sample spreads over the pixels around it, so it decides how sharp the image is, whether or not it's denoised. The denoiser only cleans up the noise, and it's the part I changed, not the pixel filter.

                                  Cheers,
                                  Thomas

                                  I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

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                                  • KrassK
                                    Krass
                                    last edited by

                                    here is a render 1024 Spp in 1080 p.
                                    If other users could take a look—I find it a bit sluggish.

                                    Krass

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                                    • KrassK
                                      Krass
                                      last edited by

                                      If other users could take a look—I find it a bit sluggish. :
                                      https://jskup.fr/wp-content/uploads/2026/11/testnet.png

                                      Krass

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                                      • pixelcruncherP
                                        pixelcruncher Extension Creator @Krass
                                        last edited by

                                        @Krass I like the render! What do you mean by sluggish? The performance of Rayscaper or something about the render?

                                        I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

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                                        • KrassK
                                          Krass
                                          last edited by

                                          I mean not sharp enough.
                                          But I offen render in 2 or 4k... may be that's the point?

                                          Krass

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                                          • KrassK
                                            Krass
                                            last edited by

                                            Yes, 4K is much better—it’s truly the ideal solution when combined with the denoiser, as even after just 2 minutes, you get a much sharper image that’s close to the final result. It does take longer, of course, but you can also choose to stop the render after 5 minutes, by which point you already have an excellent preview image.

                                            Krass

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