High Rise
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High rise I designed and modeled in SU and render in D5. Typical floors are components so it can be a low rise. I need to come up with some site features and landscaping. I also have a locomotive and Telecaster I've been neglecting. D5 2.6 got a little wonky with me because of Turbo Mode in BIOS.
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Very nice work Gus. Before I read your text I thought some landscape with lots of trees would really ground the building, but you have already thought of that. Hope you do finish it.
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That last render closeup is really nice and clean
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Thanks L i am, axeonalias. I was just looking at some renderings done with 3DS Max and Corona Render and now I feel like I have to either up my game or take a nap.
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Well done!
Classic design.
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Thanks Bryan.
I started roughing in some lobby interior furniture.
The wavy wall treatment is done with nz_Ripple and Slicer.
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Wow! Nice lobby!
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Thanks Bryan. Trying to expand my horizon beyond my work in regular architecture that never makes it to ARCHITECTURAL RECORD.
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Very nice Gus, plenty to get our grey cells acitve in your posts.
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Thanks Mike.
Change of mood here with all white building. Easily changed of course. Fits the tropics. Might look like a Florida condo. The pic with the horizontal slats is for bird impact prevention.
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