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    Generic 2500teu feeder container ship

    Scheduled Pinned Locked Moved WIP
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    • Mike AmosM Offline
      Mike Amos
      last edited by

      ^, it does indeed. He is a great advertisement for it too.

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      • axeonaliasA Offline
        axeonalias
        last edited by

        Thanks, we will have a playable alpha ready in the next few days!

        "A" Deck gets some attention, would love to do a full interior, hopefully in the future! especially since there`s a pool just below the poop deck on the starboard aft quarter


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        https://sketchfab.com/Axeonalias

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        • ntxdaveN Offline
          ntxdave
          last edited by

          Your level of detail blows my mind. πŸ˜„

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          • axeonaliasA Offline
            axeonalias
            last edited by

            Thanks Nxtdave! have to start slowing down on adding detail though, im already at 60k polys!

            Here she is shown in a Maersk Livery :


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            https://sketchfab.com/Axeonalias

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            • axeonaliasA Offline
              axeonalias
              last edited by

              Chain has been optimized, thats a 6k saving, mooring lines loaded into the drums and the cargo holds are complete. The rust will be coming soon. The watertight doors are modeled in detail and used to generate normal maps and diffuse textures to be used later


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              https://sketchfab.com/Axeonalias

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              • majidM Offline
                majid
                last edited by

                Wow this is gonna be insane!

                My inspiring A, B, Sketches book: https://sketchucation.com/shop/books/intermediate/2612-alphabet-inspired-sketches--inspiring-drills-for-architects--3d-artists-and-designers-

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                • Gus RG Offline
                  Gus R
                  last edited by

                  Great work, axeonalias. I know I have to resist the temptation of adding detailed bolts everywhere but since they're components that can easily be changed. Another thing is splitting up symmetrical objects into separate components along an axis line so a bolt alone can be split into six components within the bolt component. If you're viewing an object from 100s of feet away you can't notice the threads or bolt details.

                  Speaking of bolts. I just discovered that Blender has a built in bolt and nut maker which allows you to create bolts of various types on the fly. I tested it and exported as a dxf and imported into Sketchup and they clean up well and it's even a perfect solid. I have to go back to my donuts lessons from last spring when I was starting to learn Blender. Anyone that needs bolts or nuts for Sketchup can easily use this since all it requires is some rather basic keystrokes.

                  www.instagram.com/gusrobatto/

                  www.facebook.com/gusrobatto

                  www.flickr.com/photos/gusrobatto

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                  • ntxdaveN Offline
                    ntxdave
                    last edited by

                    Wow, that tool is awesome! Is Blender passing SU by?

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                    • axeonaliasA Offline
                      axeonalias
                      last edited by

                      Thanks Guys, Appreciate the comments!

                      Gus I cant imagine anything creating bolt heads quicker than SU! the slowest part is placing them, but the move-align-me tool makes that as quick as drag and drop, which is perfect for what I need, for this Lifeboat im going to try a high poly bake onto a low poly mesh, Diffuse and normal.


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                      https://sketchfab.com/Axeonalias

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                      • Gus RG Offline
                        Gus R
                        last edited by

                        @ntxdave said:

                        Wow, that tool is awesome! Is Blender passing SU by?

                        Blender has a lot of features and you can't beat it for organic and complicated forms but it's too complicated to surpass Sketchup. I have yet to learn Blender but it's a lot easier to lay out and dimension buildings in Sketchup than it is in Blender. It's free which is great. I was considering Rhino at one point since it allow dimensioning similar to Autocad where in Blender it's somewhat of a mystery. I'd like to be able to use both.

                        www.instagram.com/gusrobatto/

                        www.facebook.com/gusrobatto

                        www.flickr.com/photos/gusrobatto

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                        • axeonaliasA Offline
                          axeonalias
                          last edited by

                          Decided to find a shipyard for the renders, after much trial and error, there is a result. This is the mid detail mesh, still need to find a way to get the highest detail mesh to work, detail isnt good enough for close up renders at the moment


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                          https://sketchfab.com/Axeonalias

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                          • ntxdaveN Offline
                            ntxdave
                            last edited by

                            Unbelievable! πŸ‘

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                            • Mike AmosM Offline
                              Mike Amos
                              last edited by

                              My inner five year old say's, "Wow". πŸ‘Š πŸ˜„

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                              • alvisA Offline
                                alvis
                                last edited by

                                An engineering miracle πŸ‘

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                                • axeonaliasA Offline
                                  axeonalias
                                  last edited by

                                  The bridge wing console is modeled, decals coming soon, not sure how im going to deal with the lid in vsng just yet, but in Navismaster it will be easy to animate and hinge as it should when clicking on it, this pretty much wraps up the exterior modeling for the ship, ill be doing final touch up`s and then proceed to the fun part...unwrapping


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                                  https://sketchfab.com/Axeonalias

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                                  • ntxdaveN Offline
                                    ntxdave
                                    last edited by

                                    The details and precision in your models blows me away. πŸ‘ πŸ‘

                                    You must use a lot of plugins to obtain this level of detail. πŸ‘

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                                    • Mike AmosM Offline
                                      Mike Amos
                                      last edited by

                                      Thanks for showing these development threads, they ginve me inspiration and on bad days, like today, they make me smile.

                                      You bring a lot of pleasant moments when I am down and I am sure I am not the only one, we ALL have bad days and I think during the last few years there have been a lot of those for all of us.

                                      Thank you, seriously. πŸ‘Š

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                                      • tuna1957T Offline
                                        tuna1957
                                        last edited by

                                        Simply amazing. Every new picture you post just melts my brain a little more. πŸ‘ πŸ‘

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                                        • axeonaliasA Offline
                                          axeonalias
                                          last edited by

                                          Thanks guys and I really appreciate your comments!

                                          Mike when I start feeling that low when on a large project, I try to move on to a fresh segment of it, even just searching through new images and vids online can help boost your creativity and motivation, I only work on this project after hours, and I spend 8-9 hours a day at work on sketchup as well!

                                          Nxtdave not as you might think! for the first few years I did not use any plugins, and even now I only use a few to make life quicker, but the outcome is still the same, nothing you see here needs plugins, I do spend more time on research than on modeling however since I need to have a basic understanding of every items function before modeling it.

                                          https://sketchfab.com/Axeonalias

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                                          • ntxdaveN Offline
                                            ntxdave
                                            last edited by

                                            @axeonalias said:

                                            Nxtdave not as you might think! for the first few years I did not use any plugins, and even now I only use a few to make life quicker, but the outcome is still the same, nothing you see here needs plugins, I do spend more time on research than on modeling however since I need to have a basic understanding of every items function before modeling it.

                                            You are the second one in the past week to enlighten me about the use of plugins. I obviously do not/have not spent enough time learning how to use the basic tools. I admire people who have skills like you guys. πŸ‘ πŸ‘

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