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    Normals map generator

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    • L Offline
      L i am
      last edited by

      I have never created my own normals maps and the thought or creating then intimidated me. This generator looks like it is worth a look https://cpetry.github.io/NormalMap-Online/

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      • tuna1957T Offline
        tuna1957
        last edited by

        L i am , F.Y.I. you can also create normal maps in Gimp. Watched a few tutorials and it seems to do a good job for me. 👍

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        • Rich O BrienR Offline
          Rich O Brien Moderator
          last edited by

          Just be aware of the normal format these export to. OpenGL and DirectX normals Green channel are opposite. So if you see stuff raised at render time that should be indented its usually the normal map.

          Download the free D'oh Book for SketchUp 📖

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          • L Offline
            L i am
            last edited by

            I feel sick now 😕

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            • tuna1957T Offline
              tuna1957
              last edited by

              @rich o brien said:

              Just be aware of the normal format these export to. OpenGL and DirectX normals Green channel are opposite. So if you see stuff raised at render time that should be indented its usually the normal map.

              Rich is correct about this. The Gimp tutorials I watched showed how to correct the map if it looks “inside out” as Rich mentions. I’ve had good results with using these Gimp created maps in Twilight Render…

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              • Rich O BrienR Offline
                Rich O Brien Moderator
                last edited by

                @l i am said:

                I feel sick now 😕

                It reads harder than it is to fix. Majority of archviz engines use openGL format. Just something to be aware of.

                Download the free D'oh Book for SketchUp 📖

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