Twinmotion: texture issue
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who can help?
Twinmotion is messing up some textures-
what can I do?
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What hapens if you triangulate in SU and then send to TM?
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seems to be an sketchup exporter issue! left side exported with su exporter, right side imported with twinmotion... what can I do?
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SU native exporter? Or an exporter plugin in SU that TM provides?
Either way the workflow is to triangulate SU meshes if you want interoperability with other apps. Those big ngons SU loves can cause UV issues.
Even if its a native exporter, never do the triangulation at export. Always do it in app then export.
Same goes for import. Never allow SU native importer to triangulate.
The down side is SU file size will increase but the number of headaches you'll encounter will decrease.
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When you export, or import have you got the "Max UV precision" or in older vrsions "Fix textures" in the import dialogue window?
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