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    Bathroom. Turret 2.

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    • Mike AmosM Offline
      Mike Amos
      last edited by

      I changed some mats and lighting, increased bump and Maxweel render rather than Twilight today.


      1.

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      • Bryan KB Offline
        Bryan K
        last edited by

        The texture change is fantastic! πŸ‘

        See my portfolio at https://delphiscousin.blogspot.com/

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        • Mike AmosM Offline
          Mike Amos
          last edited by

          Thanks mate, the idea of the lit shelf on the left is to balance the towels on the right of the render.

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          • Rich O BrienR Offline
            Rich O Brien Moderator
            last edited by

            Thats a tough space to position a camera for a render.

            It reminds me of the NASA Mars Base Challenge from a few years ago...

            Link Preview Image
            Is this what your house on MARS will look like?

            A competition by Nasa and 3D-printing company MakerBot to design a base for future astronauts on Mars has been won by a designer in Michigan (winning entry shown).

            favicon

            Mail Online (www.dailymail.co.uk)

            The winning design was hexagon based....

            https://i.dailymail.co.uk/i/pix/2014/08/19/article-2728923-20A2FCD800000578-8_634x477.jpg

            I don't think the Mars bathroom will be as plush as yours πŸ˜›

            Download the free D'oh Book for SketchUp πŸ“–

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            • Mike AmosM Offline
              Mike Amos
              last edited by

              Small space, different solution as technically the camera is not 'inside' the structure but a node attached to the ceiling. This means the camera can be flush to the ceiling and show more depth.

              The various different Martian habitats are quite fascinating imho, my favourites use bacteria based cement.

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              • tuna1957T Offline
                tuna1957
                last edited by

                Interesting changes to a challenging model. πŸ‘

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                • Mike AmosM Offline
                  Mike Amos
                  last edited by

                  Thanks mate.

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