Bathroom. Turret 2.
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I changed some mats and lighting, increased bump and Maxweel render rather than Twilight today.

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The texture change is fantastic!

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Thanks mate, the idea of the lit shelf on the left is to balance the towels on the right of the render.
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Thats a tough space to position a camera for a render.
It reminds me of the NASA Mars Base Challenge from a few years ago...
The winning design was hexagon based....

I don't think the Mars bathroom will be as plush as yours

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Small space, different solution as technically the camera is not 'inside' the structure but a node attached to the ceiling. This means the camera can be flush to the ceiling and show more depth.
The various different Martian habitats are quite fascinating imho, my favourites use bacteria based cement.
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Interesting changes to a challenging model.

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Thanks mate.
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With your input, this post could be even better π
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