Some advice on importing files please (updated)
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Hi, I am trying to import a file into sketchup Pro. Could somebody please suggest how and which file I should import into sketchup. I need to make some minor mods to the sketchup model and then import that file into Twinmotion.
I had no problems importing the FBX file into twinmotion just as a test and that was fine.
So just to reiterrate could somebody please advise me on how to get one of these files into Sketchup? -
You won't be able to import the .max, .lwo or .c4d files as they are proprietary file formats.
FBX or OBJ is your choice. FBX may fail is its not in the correct format [ascii vs binary] but OBJ should be fine.
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Thanks Rich, but the image shows the file opened. I dont see a 3D model, any ideas?
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To my suprise after hours of stuffing around, and failing. I tried the 3ds file and it worked
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My freind is selling his Car. I am attempting to do an image for him to get some attention for his sale. I have attached a scrreenshot of the composition roughed in. I will put some time in to make it as realistic as I can. Learning to do tyre tracks and footprints will be a challenge for me.
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Always check the Outliner after import. Sometimes models can import and not be at world origin or scaled so large/small they sit outside the scope of the clipping plane.
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