How to Select Fewer Vertices for Face Modeling
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Hi! I'm modeling human face but somehow ran into this issue with Vertex Tool - I think I could select each individual point or some points to move or rotate to form the 3D shape out of the drawn 2D geometries. However, now when I click on points to show the Gizmo, a lot of points are selected! A lot more than what I want to select to change, so I can't change any of them individually... As shown on the screenshot at the upper left corner, 200+ vertices are selected! How can I select less vertices? For example, when I only want to select the edge of the face to pull back? I'm sure it could be done before, maybe because of the geometries I drew are not correct? Please kindly help. Appreciated.
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Set the falloff to 0
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@rich o brien said:
Set the falloff to 0
Thank you!! Ha, I clicked on the Soft Selection several times but didn't think to check and change the radius, silly me. Much appreciated.

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