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Heinkel Kabine WIP
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 For that you need to scale along Vertex Normals. VT2 has no such functionality. But if you limit select a loop and know that the selected loop will scale uniformly in the direction you need you can hold SHIFT while scaling with VT2. Its a bit of a hack but can get good results 
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 That's shaping up nicely.  
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 I've found a way. not elegant but effektive. with joint push pull. 
  
  
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 It works well enough, nicely done.  
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 far from being perfect, but not too bad: 
  
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 Very cool!  
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 and another one 
  
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 Great job !    
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 I would say you hit that nail right on the head again. Very nice.  
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  far from not being sehr gut Jo Ke far from not being sehr gut Jo Ke 
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 Progress is obvious. Bravo  
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 embedded in a scene: 
  
  
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 Looks great!  
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 Nice model and renders! 
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