Heinkel Kabine WIP
-
Cool project! Unfortunately my SU is too old.
But what a great subject!
I've thought about doing an Izetta one day.
(huh, did you know there is an anime named Izetta about a witch? I did not know that until just now)
-
Cool, never done something like this, I will give it a shot.
-
first start...
Hmm not really happy..
-
-
Joke, you challenged yourself . This is a very cute car. Beautiful, intricate shape. I don't think the start of the modeling is right, but maybe after a lot of testing you will succeed
-
-
@alvis said:
Joke, you challenged yourself . This is a very cute car. Beautiful, intricate shape. I don't think the start of the modeling is right, but maybe after a lot of testing you will succeed
You are the master of organic modeling mate, I have seen your furniture models and they are amazing, have you ever done something like this?
How would you go about it? -
This is how I would tackle it. Because the shapes have a complexity of compound curves, divide it into blocks, then add the details after the bulk shapes have been created.
And only do it in halves.
I separated the top of the roof because it appears it is canvas and does is not exactly curved to the drawing ideal.
-
Very rough for example only.
-
And so forth.
(but not with this geometry. LOL)
But I hope you get the idea.
-
I think the idea of seperating the shape into parts is a good start.
I have to redo my proxy!
-
but subdivided result of that proxy is not too bad....
-
some modifications... not too bad, I think.
-
-
-
-
What a nice funny project!
I believe the proper way is to go for quads as shown by mr. O'Brien
Great start! -
Wow. Rich, your Proxy is perfect.
I played a little bit with it...
-
Wow! Nice!
-
@jo-ke said:
Wow. Rich, your Proxy is perfect.
It's far from perfect. I started from the headlight to get that form correct from front to back. It's a fun challenge. Let's keep going and see where it ends up
Advertisement