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Any way to repair a texture like this?
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I was playing around with the Shape Bender tool
https://blog.sketchup.com/article/bend-it-fullmer-all-about-shape-bender
And you can see that the texture got kind of broken up.
Is there a way to re-map the texture from the original object onto the resulting one?
(skp file attached)
texture repair question -
If the tool doesn't have a preserve UVs function then your out of luck.
Vertex Tools 2 would allow you to bend via its Falloff Selection and preserve the UVs
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