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    Push pull

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    • N Offline
      NWwoodworker
      last edited by

      so some how when I try and push a rectangle through instead of it just ending and pushing through at the end of the parallel face it continues... what setting did I do to do this? I just want it to push through like a window...

      see picture...

      Screen Shot 3.png

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      • BoxB Offline
        Box
        last edited by

        Use the bottom edge or a corner as an inference point so that P/P knows how far to go.


        Through.gif

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        • pilouP Offline
          pilou
          last edited by

          Just "Snap" your "Push Pull movement" anywhere on the bottom thick of the horizontal volume! πŸ€“

          You will must have a perfect hole!

          GIF_push.gif

          Frenchy Pilou
          Is beautiful that please without concept!
          My Little site :)

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          • N Offline
            NWwoodworker
            last edited by

            perfect thanks guys... but why did it do this in the first place? its not done this before?? is there some setting I did by mistake that I can change?

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            • Dave RD Offline
              Dave R
              last edited by

              I think it's just a usage thing. You have to tell Push/Pull where to stop.

              Etaoin Shrdlu

              %

              (THERE'S NO PLACE LIKE)

              G28 X0.0 Y0.0 Z0.0

              M30

              %

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              • S Offline
                slbaumgartner
                last edited by

                One possibility is that if you are "looking through" the hole as you push-pull, the tool naturally stops at the opposite face because there is no other inference in that direction based on the cursor's location. This doesn't happen when you are viewing more from the side so that the tool can find a meaningful distance to extrude based on the cursor position.

                pushpull.gif

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