sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    Silent Sentinels

    Scheduled Pinned Locked Moved Gallery
    18 Posts 6 Posters 2.3k Views 6 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • ntxdaveN Offline
      ntxdave
      last edited by

      I am curious about the texture you use for the floor. I like it but have not been able to achieve the same affect for my floor. I "see" yours with a little roughness (which is what I would like to have with a lite gray color).

      1 Reply Last reply Reply Quote 0
      • tuna1957T Offline
        tuna1957
        last edited by

        @ntxdave said:

        I am curious about the texture you use for the floor. I like it but have not been able to achieve the same affect for my floor. I "see" yours with a little roughness (which is what I would like to have with a lite gray color).

        ntxdave , The floors a "concrete floor" texture I got from the Textures.com site. Made a bump and reflective map in Gimp. The bumps set fairly low for this render.

        1 Reply Last reply Reply Quote 0
        • ntxdaveN Offline
          ntxdave
          last edited by

          Thanks Tuna. Guess I need to learn how to do that. I do not have Gimp and have never created a bump. Know of any good tutorials for me to learn from?

          1 Reply Last reply Reply Quote 0
          • tuna1957T Offline
            tuna1957
            last edited by

            @ntxdave said:

            Thanks Tuna. Guess I need to learn how to do that. I do not have Gimp and have never created a bump. Know of any good tutorials for me to learn from?

            ntxdave , If you dig around in the "tips and tricks" section on the Twilight forum there are some posts about creating bump and reflection/specular maps.

            Also if your just using a solid color for your floor have you tried using a seamless "noise" map to get a little texture to the floor ?

            1 Reply Last reply Reply Quote 0
            • ntxdaveN Offline
              ntxdave
              last edited by

              Educate me. What is a noise map?

              1 Reply Last reply Reply Quote 0
              • tuna1957T Offline
                tuna1957
                last edited by

                ntxdave , A noise map is used like a bump map but it's not created from a particular texture image that has been used in the model. You load it in the bump slot in Twilights material editor. It will give a random "roughness" to the surface of the texture your using it with.

                Examples would be a solid color that is painted to the walls or ground surface in a model. Using one will give a roughness to the surface and lend a more realistic look to a render.

                Sending you a p.m.

                1 Reply Last reply Reply Quote 0
                • ntxdaveN Offline
                  ntxdave
                  last edited by

                  Tuna, is this where I should be applying the Noise Map?

                  Noise Map Setting

                  1 Reply Last reply Reply Quote 0
                  • pbacotP Offline
                    pbacot
                    last edited by

                    Great picture! Thanks for sharing, and giving ideas about rendering.

                    One idea: having been watching some space shows lately...I'd like to see both explorers lit up a little more with more lively action suggested from headlamps, flashlights or tricoders, maybe some indicator lights on the suits. They are the active characters in the shot while the rest is silent and mysterious by contrast.

                    MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

                    1 Reply Last reply Reply Quote 0
                    • tuna1957T Offline
                      tuna1957
                      last edited by

                      pbacot , Thanks . Your comments - suggestions are always welcomed. I'm kind of real old school in my taste for ski-fi. Think it sort of reflects in how I set these type of models up..... that said for me the star of this crazy show is the "sentinel" , to me the "astro-nuts sort of take a back seat..... 😉

                      1 Reply Last reply Reply Quote 0
                      • Bryan KB Offline
                        Bryan K
                        last edited by

                        That 2nd render really "pops".

                        See my portfolio at https://delphiscousin.blogspot.com/

                        1 Reply Last reply Reply Quote 0
                        • 1 / 1
                        • First post
                          Last post
                        Buy SketchPlus
                        Buy SUbD
                        Buy WrapR
                        Buy eBook
                        Buy Modelur
                        Buy Vertex Tools
                        Buy SketchCuisine
                        Buy FormFonts

                        Advertisement