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    Silent Sentinels

    Scheduled Pinned Locked Moved Gallery
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    • Bryan KB Offline
      Bryan K
      last edited by

      Very cool!

      See my portfolio at https://delphiscousin.blogspot.com/

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      • tuna1957T Offline
        tuna1957
        last edited by

        Thanks Bryan.

        couldn't help myself ... tweaked the model some and ran a new render.....


        silent sentinels2_PP copy.jpg

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        • ntxdaveN Offline
          ntxdave
          last edited by

          I am curious about the texture you use for the floor. I like it but have not been able to achieve the same affect for my floor. I "see" yours with a little roughness (which is what I would like to have with a lite gray color).

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          • tuna1957T Offline
            tuna1957
            last edited by

            @ntxdave said:

            I am curious about the texture you use for the floor. I like it but have not been able to achieve the same affect for my floor. I "see" yours with a little roughness (which is what I would like to have with a lite gray color).

            ntxdave , The floors a "concrete floor" texture I got from the Textures.com site. Made a bump and reflective map in Gimp. The bumps set fairly low for this render.

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            • ntxdaveN Offline
              ntxdave
              last edited by

              Thanks Tuna. Guess I need to learn how to do that. I do not have Gimp and have never created a bump. Know of any good tutorials for me to learn from?

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              • tuna1957T Offline
                tuna1957
                last edited by

                @ntxdave said:

                Thanks Tuna. Guess I need to learn how to do that. I do not have Gimp and have never created a bump. Know of any good tutorials for me to learn from?

                ntxdave , If you dig around in the "tips and tricks" section on the Twilight forum there are some posts about creating bump and reflection/specular maps.

                Also if your just using a solid color for your floor have you tried using a seamless "noise" map to get a little texture to the floor ?

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                • ntxdaveN Offline
                  ntxdave
                  last edited by

                  Educate me. What is a noise map?

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                  • tuna1957T Offline
                    tuna1957
                    last edited by

                    ntxdave , A noise map is used like a bump map but it's not created from a particular texture image that has been used in the model. You load it in the bump slot in Twilights material editor. It will give a random "roughness" to the surface of the texture your using it with.

                    Examples would be a solid color that is painted to the walls or ground surface in a model. Using one will give a roughness to the surface and lend a more realistic look to a render.

                    Sending you a p.m.

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                    • ntxdaveN Offline
                      ntxdave
                      last edited by

                      Tuna, is this where I should be applying the Noise Map?

                      Noise Map Setting

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                      • pbacotP Offline
                        pbacot
                        last edited by

                        Great picture! Thanks for sharing, and giving ideas about rendering.

                        One idea: having been watching some space shows lately...I'd like to see both explorers lit up a little more with more lively action suggested from headlamps, flashlights or tricoders, maybe some indicator lights on the suits. They are the active characters in the shot while the rest is silent and mysterious by contrast.

                        MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                        • tuna1957T Offline
                          tuna1957
                          last edited by

                          pbacot , Thanks . Your comments - suggestions are always welcomed. I'm kind of real old school in my taste for ski-fi. Think it sort of reflects in how I set these type of models up..... that said for me the star of this crazy show is the "sentinel" , to me the "astro-nuts sort of take a back seat..... 😉

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                          • Bryan KB Offline
                            Bryan K
                            last edited by

                            That 2nd render really "pops".

                            See my portfolio at https://delphiscousin.blogspot.com/

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