3d chamfer: controlling angle of chamfer
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 Problem: Fredo Corner defaults all chamfers on 3d objects (two surfaces meeting at an edge) to a 45 degree angle. Anyone know how to change this to a 25 degree or what tool can be helpful for 3d objects. (1001 bit tools allows for 2d control of lenght but not angle between objects/lines ) thank you !!! 
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 This ?  
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 Hum seems not that you want...  As you have an infinity of possibilities to have the same angle 
 at different place so you must definite a point so...no need to input an angle! 
 You definite 2 Offset Lines 
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 How are you adjusting the X direction in the second GIF you posted? 
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 what round corner rbz are you using ? thank you !! 
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 I tried installing latest fredo round corner with fredo 6 update and I see an error "INVALID - no good edges on face" ? any idea. many thanks 
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 @unknownuser said: How are you adjusting the X direction in the second GIF you posted? Just click on it for input a distance or a % on the numeric key board 
 will be the same for the Z axe
 (for Fredo : will be fine if we can move it with mouse! @unknownuser said: Version used Last version I suppose  @unknownuser said: I tried installing latest fredo round corner with fredo 6 update and I see an error "INVALID - no good edges on face" ? any idea. many thanks Impossible to answer without an skp file (save as V6)  
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 @renandez22 said: Problem: Fredo Corner defaults all chamfers on 3d objects (two surfaces meeting at an edge) to a 45 degree angle. Anyone know how to change this to a 25 degree or what tool can be helpful for 3d objects. For chamfer to work on corners with 3 edges or more (e.g. a true corner), the profile needs to be symmetrical. If this is just to chamfer borders of a shape, then this is more a kind of followMe, and whether with the native tool or with Profile Builder by Whaat, you should make it with no difficulty. 
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