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    Model steam engine

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    • S Offline
      shawb
      last edited by

      Thank you db11, I did try a rendered version but the NVR worked better. I too remember playing with Meccano and realise that it had given me a great start for when I entered the world of work.

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      • Bryan KB Offline
        Bryan K
        last edited by

        Very cool!

        See my portfolio at https://delphiscousin.blogspot.com/

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        • S Offline
          shawb
          last edited by

          Thank you Bryan K, maybe this year's project should be improving my maths as well as SU.

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          • majidM Offline
            majid
            last edited by

            @shawb said:

            'Meccano' was, and still is, a very popular construction toy with a large following on the web today. The model shown is based on a design from the 1960/70s. I added a generic oil lamp for illumination. I hope you will enjoy these renders.

            Regards to all

            Sketchup Pro 2018
            SU Podium Pro
            Sketchup Texture Club

            If I wanna help pushing your renders to next level I'd add these comments:
            Metal part of the lamp need more attention/ reflection ...
            Wood bump map is somehow strong.
            Glass part of the lamp could be better in 2 ways: A- if you are going to use a thick glass material, then the modle must be based on real world: A thin thickness glass.
            B- If you are not going to consider the thickness then apply "thin/architectural" glass template to it.
            Fine bevels of the engine model also will rocket up the realism.

            My inspiring A, B, Sketches book: https://sketchucation.com/shop/books/intermediate/2612-alphabet-inspired-sketches--inspiring-drills-for-architects--3d-artists-and-designers-

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            • pilouP Offline
              pilou
              last edited by

              Cool animation! โ˜€
              Curious there is not a builder online like Lego Designer
              (who seems also not more existing online)... ๐Ÿ˜ฎ
              http://www.meccano.com ๐Ÿ˜‰

              Frenchy Pilou
              Is beautiful that please without concept!
              My Little site :)

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              • S Offline
                shawb
                last edited by

                Majid & Pilou, thank you both for your comments. Yes, the wood texture bump map was a bit too strong and I will try some experimentation with the chimney glass texture.

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                • S Offline
                  shawb
                  last edited by

                  Taking on board Majid's suggestions I have done some work on the oil lamp and hope it shows some improvement!

                  Oil lamp.JPG

                  Oil lamp 02.JPG

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                  • Mike AmosM Offline
                    Mike Amos
                    last edited by

                    Very nice, I think you need a dirt map and reduced shine on the lamp body.

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                    • S Offline
                      shawb
                      last edited by

                      Thanks Mike but I have spent hours with rag and tin of 'Brasso' making it that clean and shiny! ๐Ÿ˜‰

                      A bit of dirt would be a good next step I agree and, to my mind, the harder look to achieve. I will give it a go when I can.

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                      • S Offline
                        shawb
                        last edited by

                        Earlier, L i am suggested something 'Meccano' for the steam engine to drive. Here are some rough renders of the stamping press (what I would call it anyway) along with the engine. No driving band as yet or animation.

                        1.JPG

                        1_1.JPG

                        1_2.JPG

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                        • S Offline
                          shawb
                          last edited by

                          Some NPR images of a different engine model with line shaft, stamping press and trip hammer.


                          1.JPG


                          1_1.JPG


                          1_2.JPG

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                          • HornOxxH Offline
                            HornOxx
                            last edited by

                            ๐Ÿ‘ prima! I love it ! ๐Ÿ˜„

                            never trust a skinny cook

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                            • S Offline
                              shawb
                              last edited by

                              Thank you HornOxx. Also, a big 'thank you' to all the contributors to the Forum who provide so much inspiration and sharing of knowledge. I am often humbled by the shear excellence that they produce.

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                              • Mike AmosM Offline
                                Mike Amos
                                last edited by

                                A fascinating and wonderful piece, nice one. ๐Ÿ˜Ž

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                                • S Offline
                                  shawb
                                  last edited by

                                  Thanks Mike, although I grew up with basic Meccano the steam engines and machines were definitely way out of my reach but I suppose I can have as many as I want now with a bit of Sketchup!

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                                  • Bryan KB Offline
                                    Bryan K
                                    last edited by

                                    Those turned out great!

                                    See my portfolio at https://delphiscousin.blogspot.com/

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                                    • S Offline
                                      shawb
                                      last edited by

                                      Thank you Bryan, now wondering where to go next! I have a notion for one particular model but it will depend on the available source material. I was looking at your excellent Blog page this very morning, you're range of transport covers a, somewhat, greater span of years than mine; 2000 year old Chinese tricycles to spaceships. I consider myself to be definitely stuck in the steam age!

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