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    Model steam engine

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    • S Offline
      shawb
      last edited by

      That's a fair comment Box - the 'two for one' idea didn't quite work then!

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      • L Offline
        L i am
        last edited by

        Hi nice work ๐Ÿ‘ I agree though that the engine should be the hero and perhaps some close ups as well? Perhaps even if it was driving something "meccano" Perhaps and/also some meccano parts washers/nuts bolts ect. I had one of those steam enines as a child:) I would leave the lamp out.

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        • Mike AmosM Offline
          Mike Amos
          last edited by

          I agree, engine minus lamp but going the right way render wise.

          Absentia mortis praesentiam vitae probat, vita autem est argumentum constantiae.

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          • S Offline
            shawb
            last edited by

            Thanks to all for the constructive comments. My Projects folder is littered with models that became too complex and unwieldy because I always end up putting in more than is needed. Hence the inclusion of the lamp. L i am's suggestion for further modelling is very tempting but would I end up with a de-luxe virtual Meccano set? ๐Ÿ˜‰

            Attached renders (two posts) with only the engine and, I hope, a simpler presentation.


            Engine 08.JPG


            Engine 04.JPG


            Engine 07.JPG

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            • S Offline
              shawb
              last edited by

              Two more renders


              Engine 02.JPG


              Engine 01.JPG

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              • S Offline
                shawb
                last edited by

                A short animation of the steam engine using the SU native Scenes and Export animation to image set. A little post processing in Photoshop and saved as a GIF. I did try using Fredo6's Animator and although I could get all the parts to move as required I could not get them to work together in sequence, I think the math involved is a bit beyond me! Anyhow, here it is.

                steam-16.gif

                Click on the GIF to view.

                A very Happy New Year to all.

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                • D Offline
                  db11
                  last edited by

                  Cool animation and a very nostalgia-inducing model!

                  I spent many childhood hours constructing various Meccano models, so your SU steam engine invokes a lot of pleasant memories.

                  Well done! Oh, and Happy New Year!

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                  • S Offline
                    shawb
                    last edited by

                    Thank you db11, I did try a rendered version but the NVR worked better. I too remember playing with Meccano and realise that it had given me a great start for when I entered the world of work.

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                    • Bryan KB Offline
                      Bryan K
                      last edited by

                      Very cool!

                      See my portfolio at https://delphiscousin.blogspot.com/

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                      • S Offline
                        shawb
                        last edited by

                        Thank you Bryan K, maybe this year's project should be improving my maths as well as SU.

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                        • majidM Offline
                          majid
                          last edited by

                          @shawb said:

                          'Meccano' was, and still is, a very popular construction toy with a large following on the web today. The model shown is based on a design from the 1960/70s. I added a generic oil lamp for illumination. I hope you will enjoy these renders.

                          Regards to all

                          Sketchup Pro 2018
                          SU Podium Pro
                          Sketchup Texture Club

                          If I wanna help pushing your renders to next level I'd add these comments:
                          Metal part of the lamp need more attention/ reflection ...
                          Wood bump map is somehow strong.
                          Glass part of the lamp could be better in 2 ways: A- if you are going to use a thick glass material, then the modle must be based on real world: A thin thickness glass.
                          B- If you are not going to consider the thickness then apply "thin/architectural" glass template to it.
                          Fine bevels of the engine model also will rocket up the realism.

                          My inspiring A, B, Sketches book: https://sketchucation.com/shop/books/intermediate/2612-alphabet-inspired-sketches--inspiring-drills-for-architects--3d-artists-and-designers-

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                          • pilouP Offline
                            pilou
                            last edited by

                            Cool animation! โ˜€
                            Curious there is not a builder online like Lego Designer
                            (who seems also not more existing online)... ๐Ÿ˜ฎ
                            http://www.meccano.com ๐Ÿ˜‰

                            Frenchy Pilou
                            Is beautiful that please without concept!
                            My Little site :)

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                            • S Offline
                              shawb
                              last edited by

                              Majid & Pilou, thank you both for your comments. Yes, the wood texture bump map was a bit too strong and I will try some experimentation with the chimney glass texture.

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                              • S Offline
                                shawb
                                last edited by

                                Taking on board Majid's suggestions I have done some work on the oil lamp and hope it shows some improvement!

                                Oil lamp.JPG

                                Oil lamp 02.JPG

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                                • Mike AmosM Offline
                                  Mike Amos
                                  last edited by

                                  Very nice, I think you need a dirt map and reduced shine on the lamp body.

                                  Absentia mortis praesentiam vitae probat, vita autem est argumentum constantiae.

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                                  • S Offline
                                    shawb
                                    last edited by

                                    Thanks Mike but I have spent hours with rag and tin of 'Brasso' making it that clean and shiny! ๐Ÿ˜‰

                                    A bit of dirt would be a good next step I agree and, to my mind, the harder look to achieve. I will give it a go when I can.

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                                    • S Offline
                                      shawb
                                      last edited by

                                      Earlier, L i am suggested something 'Meccano' for the steam engine to drive. Here are some rough renders of the stamping press (what I would call it anyway) along with the engine. No driving band as yet or animation.

                                      1.JPG

                                      1_1.JPG

                                      1_2.JPG

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                                      • S Offline
                                        shawb
                                        last edited by

                                        Some NPR images of a different engine model with line shaft, stamping press and trip hammer.


                                        1.JPG


                                        1_1.JPG


                                        1_2.JPG

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                                        • HornOxxH Offline
                                          HornOxx
                                          last edited by

                                          ๐Ÿ‘ prima! I love it ! ๐Ÿ˜„

                                          never trust a skinny cook

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                                          • S Offline
                                            shawb
                                            last edited by

                                            Thank you HornOxx. Also, a big 'thank you' to all the contributors to the Forum who provide so much inspiration and sharing of knowledge. I am often humbled by the shear excellence that they produce.

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