A more paintely plugin?
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Hi all, I am trying to diversify my output styles. I have attached a style I would like to try. I am not happy with standard sketchup styles partially because the look "sketchupy" Also I am still trying to get my head around photoshop so that is out of the question for the time being.
I have attached an image I would like to emulate or at least be closer to that loose painterly style. Does anyone have any suggestions of a program that may assist?Thanks.
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Unfortunately I've never heard of a plugin that would give you this kind of output right out of SU. If there is one I'd sure like to here about it too. Most of this type of thing is a product of combining various types of SU output. Usually a raw SU image a monochrome sketchy line style and a render. A software called Fotosketcher ( hope I spelled that right ) is popular with people on Windows. There's a book available in the SketchUcation store , "Digital Watercolor" by Allan Casas thats real good for getting you started on creating these outputs with a more illustrative feel to them.
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back in the day Piranesi was the tool to look at for something like that, not sure if it is still around though
take a look at SketchFX, for more realism you can combine it with their Ambient Occlusion solution
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I've used Fotosketcher for many years. My preference is to export an image with edges turned off to run through Fotosketcher and then export a second image with a sketchy line style in Hidden Line face style and combine the images after Fotosketcher. It's dead easy and Fotosketcher doesn't wind up modifying the edges.
For this one only the shadows were run through Fotosketcher and then combined with a sketchy hidden line export.
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[attachment=1:35s1g9ns]<!-- ia1 -->Sketchy Reduced.jpg<!-- ia1 -->[/attachment:35s1g9ns]Hi thanks guys, for all the suggestions. I had a look and in the end had a play with Fotosketch. I did some line dither in SU styles (Fineline Pen) and then added it to Fotosketch and applied " oil painting 6" The result is not exactly what I was looking for however I can happily live with it for now.
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Thanks Dave I will try that. Pardon my ignorance though, as I have very little experience in post processing. Do you mean in photoshop or similar?
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Yes. I use a program called PainDOTnet instead of Photoshop but the process is essentially the same and it's extremely simple. Here's how I did the cocktail table with the little clock.
I made three image exports from SU. The first one with textures and in this case I had Use sun for shading turned on but shadows off. This one went through Fotosketcher.
I made another image of the shadows only and also ran that through Fotosketcher. I often run the shadows separately so I have more control over them.
The third image export is a lines only image.
The three images were opened in PaintDOTnet. I created two layers on top of the texture image and set the Blending Mode to Multiply. Then I copied the shadows image and pasted it on the middle layer followed by the lines which got pasted onto the top layer.
I often export the lines image at a larger size than the other image(s) and resize it down to match before copying it and pasting it. This makes the lines thinner and can result in more fine detail with the lines.
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Thanks again Dave I have used paint.net bafore so should be easy with your tute
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You're quite welcome, Liam. F4 is the keyboard shortcut to get into the layer properties and Multiply is immediately under Normal in the drop down list.
FWIW, sometimes I will play with the layer's opacity to lighten up shadows or lines and I use some pretty simple tools sometimes to edit the images but usually there's not much that needs to be done.
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Hi Dave, thanks for your advice. Was busy today so will download Paint.net soon. Have attached an image which updates the previous. Changes are subtle but it is kinda is working for me
Cheers
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Time to go back in the way-back machine and start looking for Grant Marshall and "The Dennis Technique". I could see a workflow that uses SketchUp with styles as your base and then some painted layers in Photoshop or Corel Painter using a Wacom.
Jim Leggitt also has a book about mixing SketchUp and real hand techniques.
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Very nice Liam.
Velerostudio makes a good point about looking at the work of Grant and Jim. They are excellent if you want to include more hand work in your process.
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my try with su and fotosketcher.
As a vray 3.6 user I got screwed by chaosgrop and now I can use my old su18 with vray or my new 2019 without it. I have a subscription plan until dec 2020.
Can't really sell my 3.6 without paying for license transfer fee which is 100E.
Either way, I'm ditching vray. Clients don't really appreciate the photorealism and the amount of work put into it. So I'm sticking with su+fotosketcher for now and starting experiment with blender,
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@rogalxxx said:
my try with su and fotosketcher.
As a vray 3.6 user I got screwed by chaosgrop and now I can use my old su18 with vray or my new 2019 without it. I have a subscription plan until dec 2020.
Can't really sell my 3.6 without paying for license transfer fee which is 100E.
Either way, I'm ditching vray. Clients don't really appreciate the photorealism and the amount of work put into it. So I'm sticking with su+fotosketcher for now and starting experiment with blender,Hi hows the experimentation with blender going? I have exported a sketchup model (Colada.Dae into blender, worked perfectly including textures, nice! was feeling good........then thought I would give Evee a go............tumbleweed...............watched youtube tutorials........tumbleweed......
Was designed for smarter heads than mine I think.Could you perhaps give me a link to the tree you used in your drawing? They were what I was looking for.
Oh for what it is worth, I found that putting in false construction lines and mixing in the "Fineliner pen" style made it look a lot more "sketchy"
Cheers
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