sketchucation logo sketchucation
    • 登入
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    [Plugin] ClothWorks v1.8.0 - 28 Apr 2024

    已排程 已置頂 已鎖定 已移動 Plugins
    699 貼文 160 Posters 605.9k 瀏覽 159 Watching
    正在載入更多貼文
    • 從舊到新
    • 從新到舊
    • 最多點贊
    回覆
    • 在新貼文中回覆
    登入後回覆
    此主題已被刪除。只有擁有主題管理權限的使用者可以查看。
    • FrederikF 離線
      Frederik
      最後由 編輯

      @oxer said:

      HornOxx & Frederik, the trick is to create the frame with 3 elements because if the frame is an unique object ClothWorks creates a box for the pin and this makes that the cloth does not move.

      But like I wrote...
      I don't have the issue HornOxx is experiencing...
      The frame and the cloth moves correct when I click the play button, click the frame and move the frame and cloth by dragging the red arrow that emerge, when I click the frame...


      Canvas-bag-test.gif

      Cheers
      Kim Frederik

      1 條回覆 最後回覆 回覆 引用 0
      • OxerO 離線
        Oxer
        最後由 編輯

        REMEMBER: Create the frame with 3 slats to do the cloth moves. See the image of my previous entry.

        "The result is the end what is important is the process" by Oxer
        [http://www.oxervision.blogspot.com/(http://www.oxervision.blogspot.com/)]

        1 條回覆 最後回覆 回覆 引用 0
        • FrederikF 離線
          Frederik
          最後由 編輯

          @oxer said:

          REMEMBER: Create the frame with 3 slats to do the cloth moves. See the image of my previous entry.

          Ok... I've made the frame with 3 slats...
          At first I couldn't make it work - because I had grouped them...

          One IMPORTANT info is missing...
          You need to move the frame-pins one by one...
          It can't be done by moving all three in one go... 🤓


          Canvas-bag - 2.jpg

          Cheers
          Kim Frederik

          1 條回覆 最後回覆 回覆 引用 0
          • OxerO 離線
            Oxer
            最後由 編輯

            Select the 6 slats and converge with shift or ctrl key while you move them, that is the trick

            "The result is the end what is important is the process" by Oxer
            [http://www.oxervision.blogspot.com/(http://www.oxervision.blogspot.com/)]

            1 條回覆 最後回覆 回覆 引用 0
            • FrederikF 離線
              Frederik
              最後由 編輯

              @oxer said:

              Select the 6 slats and converge with shift or ctrl key while you move them, that is the trick

              Got it... 👍
              Hold down the shift-key when clicking the pins and then converge...! 😄
              This gives me a ton of new options and ideas... 😄

              Thanks, Oxer...! 👍

              Cheers
              Kim Frederik

              1 條回覆 最後回覆 回覆 引用 0
              • PixeroP 離線
                Pixero
                最後由 編輯

                For a non native english speaker. Could you explain what converge is?
                Googling it didnt help. 😕

                1 條回覆 最後回覆 回覆 引用 0
                • BoxB 離線
                  Box
                  最後由 編輯

                  Bring together.
                  Move toward each other as if to become one.
                  Two paths can converge into one and diverge back into two.

                  1 條回覆 最後回覆 回覆 引用 0
                  • PixeroP 離線
                    Pixero
                    最後由 編輯

                    Thanks.

                    1 條回覆 最後回覆 回覆 引用 0
                    • FrederikF 離線
                      Frederik
                      最後由 編輯

                      @pixero said:

                      For a non native english speaker. Could you explain what converge is?
                      Googling it didnt help. 😕

                      Strange...
                      I get a lot of results - especially if I write "define: converge" in Google... 😄

                      Even Google translate has a nice explanation...


                      ENG-SE_Converge.png

                      Cheers
                      Kim Frederik

                      1 條回覆 最後回覆 回覆 引用 0
                      • N 離線
                        notareal
                        最後由 編輯

                        Nice work with this!

                        Welcome to try [Thea Render](http://www.thearender.com/), Thea support | [kerkythea.net](http://www.kerkythea.net/) -team member

                        1 條回覆 最後回覆 回覆 引用 0
                        • PixeroP 離線
                          Pixero
                          最後由 編輯

                          @frederik said:

                          @pixero said:

                          For a non native english speaker. Could you explain what converge is?
                          Googling it didnt help. 😕

                          Strange...
                          I get a lot of results - especially if I write "define: converge" in Google... 😄

                          Even Google translate has a nice explanation...

                          What I meant was simply that I didn’t understood the meaning of the word using Google.

                          1 條回覆 最後回覆 回覆 引用 0
                          • FrederikF 離線
                            Frederik
                            最後由 編輯

                            @pixero said:

                            What I meant was simply that I didn’t understood the meaning of the word using Google.

                            No worries, Jan... I actually just wanted to make you aware of the "define: xxxxx" option available in Google...
                            I'm fairly sure you would have found reasonable explanation and understanding if you had used that option...

                            Cheers
                            Kim Frederik

                            1 條回覆 最後回覆 回覆 引用 0
                            • OxerO 離線
                              Oxer
                              最後由 編輯

                              A new use for ClothWorks, create organic shapes, rendering with Thea Render.

                              Espaguettis 03.jpg

                              "The result is the end what is important is the process" by Oxer
                              [http://www.oxervision.blogspot.com/(http://www.oxervision.blogspot.com/)]

                              1 條回覆 最後回覆 回覆 引用 0
                              • Dave RD 離線
                                Dave R
                                最後由 編輯

                                Excellent! But it needs a meatball and some grated parm. 😄

                                Etaoin Shrdlu

                                %

                                (THERE'S NO PLACE LIKE)

                                G28 X0.0 Y0.0 Z0.0

                                M30

                                %

                                1 條回覆 最後回覆 回覆 引用 0
                                • OxerO 離線
                                  Oxer
                                  最後由 編輯

                                  @dave r said:

                                  Excellent! But it needs a meatball and some grated parm. 😄

                                  It isn't finished, I'm cooking yet. 😆 😆

                                  "The result is the end what is important is the process" by Oxer
                                  [http://www.oxervision.blogspot.com/(http://www.oxervision.blogspot.com/)]

                                  1 條回覆 最後回覆 回覆 引用 0
                                  • BoxB 離線
                                    Box
                                    最後由 編輯

                                    It's a great out of the box use of clothworks, but it just makes me more interested in the msphysics/clothworks hybrid.
                                    I want to drop the clothworks sloppy spaghetti into the bowl using physics.
                                    The combined plugin is more than the sum of its parts.

                                    1 條回覆 最後回覆 回覆 引用 0
                                    • OxerO 離線
                                      Oxer
                                      最後由 編輯

                                      The spaghettis are curves-clothes, the plate is a collider, play the simulation and the spaghettis are placed over the plate, so the simulation is very fast. Then you can give volume to the curves-clothes with tape maker plugin. The tomatoe sauce is a cloth too, the spaghettis with volume are colliders and run simulation again.

                                      "The result is the end what is important is the process" by Oxer
                                      [http://www.oxervision.blogspot.com/(http://www.oxervision.blogspot.com/)]

                                      1 條回覆 最後回覆 回覆 引用 0
                                      • BoxB 離線
                                        Box
                                        最後由 編輯

                                        True, but there are refinements to the process that would make things better.
                                        If the spaghetti had proper density so they interact physically with each other and you get the cloth like flexibility with the solidity of pasta.
                                        Or as I mentioned way back, being able to drop solid objects into a flexible container.
                                        Marbles into a bag, or Potatoes into a sack, without having to do all the clever frames and converging.

                                        1 條回覆 最後回覆 回覆 引用 0
                                        • OxerO 離線
                                          Oxer
                                          最後由 編輯

                                          That would be fantastic but that is work of the developer Anton, for the moment I use the current possibilities of the plugin.

                                          "The result is the end what is important is the process" by Oxer
                                          [http://www.oxervision.blogspot.com/(http://www.oxervision.blogspot.com/)]

                                          1 條回覆 最後回覆 回覆 引用 0
                                          • HornOxxH 離線
                                            HornOxx
                                            最後由 編輯

                                            ... for you it's just "cooking" - for me it's pure fascinating magic and I'm amazed like a child 😄
                                            A great idea and excellently realized !!
                                            btw, I prefer Spaghetti Arrabiata

                                            never trust a skinny cook

                                            1 條回覆 最後回覆 回覆 引用 0
                                            • 1
                                            • 2
                                            • 11
                                            • 12
                                            • 13
                                            • 14
                                            • 15
                                            • 34
                                            • 35
                                            • 13 / 35
                                            • 第一個貼文
                                              最後的貼文
                                            Buy SketchPlus
                                            Buy SUbD
                                            Buy WrapR
                                            Buy eBook
                                            Buy Modelur
                                            Buy Vertex Tools
                                            Buy SketchCuisine
                                            Buy FormFonts

                                            Advertisement