[Plugin] ClothWorks v1.8.0 - 28 Apr 2024
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Dear Anton_S,
I received it, it works wonderful - this is a huge step in my "sketch up biography"
thanks for your incredible work!
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win10 / clothworks v1.7.2 / sketchucation v3.1.8 / skechup 2019
Hi, I bought a license today.
But I can't register because there error.
(msg_validation_error Request to Sketchucation = ERROR_A04)SCFLICenseSignature - Do not change or delete.
I deleted the above file and re-registered it. But it still doesn't apply.I want you to give me a solution.
i'm sorry that i am not good at english.
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@yoon214 Are you following the activation instruction described in ClothWorks licensing manual? Please check out the manual: https://drive.google.com/open?id=14R6lDMZ-4VerlSS_33504qbXS2INzoXJ
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@Anton_S I read the manual and followed it again. However, it continues to fail to validate the license it received by mail, an error message appears.
The contents of the error message are as follows.msg_validation_error
Request to Sketchucation = ERROR_A04- I have installed the latest version of SketchUcationTools.
- I registered for SketchUcation.
No matter how many times I try again, the result is the same. I want another solution. T_T..
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@yoon214 Just making sure. When you click on the Validate License button, are you opening the file ending with ".scflicense"? It may be the case that the file you're opening is different or corrupt. You should download a fresh copy of the file attached with the email you received upon purchasing ClothWorks and activate the file.
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@Anton_S Of course. The file ending with ".scflicense" is correct. I deleted the file from my computer.
And I downloaded the attached file from the mail again.The file was run by pressing the Validate License button but is not valid
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@yoon214 said:
@Anton_S Of course. The file ending with ".scflicense" is correct. I deleted the file from my computer.
And I downloaded the attached file from the mail again.The file was run by pressing the Validate License button but is not valid
Could you please try to erase the file
C:\Users\username\AppData\Local\SCF Licenses\SCFLicenseSignature - DO NOT MODIFY OR DELETE.txt
and then re-try the activation? If fails again please PM me this file for further analysis. -
PM = Private Message
Accessed through the icon below that user's avatar, on the left-hand side of the screen...
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@Gábor
I erased the file and tried to activate it.
the results were the same.
What's PM? I am sorry that I am not good at English. -
@TIG Thanks to you, I was able to send him a message.
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@yoon214: Thank you, I've received your PM and answered it.
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Bonsoir et joyeuses fêtes de fin d'année!
Un grand merci pour ce plugin. J'ai pris la licence il y a quelques temps déjà, et je le trouve vraiment génial.
Merci à l'auteur!
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Hi there,
I have the ClothWorks Full plugin about you
Article No. WFULL bought. When and to which email address do I receive the email with the license file?
Please reply to Th.Edel@t-online.de
Mfg Th.Edel -
@creativ02 said:
Hi there,
I have the ClothWorks Full plugin about you
Article No. WFULL bought. When and to which email address do I receive the email with the license file?
Please reply to Th.Edel@t-online.de
Mfg Th.EdelThe licence should have arrived to your email address (the one you specified in the purchase steps) unless there are typos or something else. There is also a chance that it may have ended up in your spam folder. Regardless, I emailed your ClothWorks licence and instructions to the provided email address. Please check your email. Thank you for your purchase!
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Loop subdivision in ClothWorks is a great function because it's easy to project a texture on a flat surface and then with the help of switching drape button see the result on a simulated surface. But I think it works badly. Because after applying loop subdivisions edges lose its vector what causes a texture to be deformed. Look the difference how subD plugin does it and how ClothWorks.
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@summerson1990 said:
Loop subdivision in ClothWorks is a great function because it's easy to project a texture on a flat surface and then with the help of switching drape button see the result on a simulated surface. But I think it works badly. Because after applying loop subdivisions edges lose its vector what causes a texture to be deformed. Look the difference how subD plugin does it and how ClothWorks.
Thank you for your comment. I recall working on a fix a few months ago (and I believe I composed a couple of solutions). I had additional things planned for the new version, which I haven't got to yet, and figured to delay the release. When I get access to my desktop PC, I will re-prioritize the changes to allow for a sooner new release.
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@anton_s said:
@summerson1990 said:
Loop subdivision in ClothWorks is a great function because it's easy to project a texture on a flat surface and then with the help of switching drape button see the result on a simulated surface. But I think it works badly. Because after applying loop subdivisions edges lose its vector what causes a texture to be deformed. Look the difference how subD plugin does it and how ClothWorks.
Thank you for your comment. I recall working on a fix a few months ago (and I believe I composed a couple of solutions). I had additional things planned for the new version, which I haven't got to yet, and figured to delay the release. When I get access to my desktop PC, I will re-prioritize the changes to allow for a sooner new release.
Cool news! By the way, I'm interested if you could possibly do a feature to place patterns on flat surfaces and then project it to hard, that is to say, such surfaces with which "flowify" or other similar plugins can not work. Look as an example my screenshot. Such a feature presents in Maya, see the video about https://www.youtube.com/watch?v=OeJEthJe6cQ. So how do you think is it possible to realize in SU or what? Thanks!
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@summerson1990 said:
@anton_s said:
@summerson1990 said:
Loop subdivision in ClothWorks is a great function because it's easy to project a texture on a flat surface and then with the help of switching drape button see the result on a simulated surface. But I think it works badly. Because after applying loop subdivisions edges lose its vector what causes a texture to be deformed. Look the difference how subD plugin does it and how ClothWorks.
Thank you for your comment. I recall working on a fix a few months ago (and I believe I composed a couple of solutions). I had additional things planned for the new version, which I haven't got to yet, and figured to delay the release. When I get access to my desktop PC, I will re-prioritize the changes to allow for a sooner new release.
Cool news! By the way, I'm interested if you could possibly do a feature to place patterns on flat surfaces and then project it to hard, that is to say, such surfaces with which "flowify" or other similar plugins can not work. Look as an example my screenshot. Such a feature presents in Maya, see the video about https://www.youtube.com/watch?v=OeJEthJe6cQ. So how do you think is it possible to realize in SU or what? Thanks!
Though it will make too many edges that SU will not be able to work with.
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@summerson1990 said:
@summerson1990 said:
Cool news! By the way, I'm interested if you could possibly do a feature to place patterns on flat surfaces and then project it to hard, that is to say, such surfaces with which "flowify" or other similar plugins can not work. Look as an example my screenshot. Such a feature presents in Maya, see the video about https://www.youtube.com/watch?v=OeJEthJe6cQ. So how do you think is it possible to realize in SU or what? Thanks!
Though it will make too many edges that SU will not be able to work with.
Why not use Blender for wrapping?
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@anton_s said:
@summerson1990 said:
@summerson1990 said:
Cool news! By the way, I'm interested if you could possibly do a feature to place patterns on flat surfaces and then project it to hard, that is to say, such surfaces with which "flowify" or other similar plugins can not work. Look as an example my screenshot. Such a feature presents in Maya, see the video about https://www.youtube.com/watch?v=OeJEthJe6cQ. So how do you think is it possible to realize in SU or what? Thanks!
Though it will make too many edges that SU will not be able to work with.
Why not use Blender for wrapping?
Yes, but first I need to study blender a little bit because I haven’t got yet any experience working in it.
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