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    [Plugin] ClothWorks v1.8.0 - 28 Apr 2024

    Scheduled Pinned Locked Moved Plugins
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    • OxerO Offline
      Oxer
      last edited by

      The possibilities are endless, you can use ClothWorks to create a lot of different organic objects, more examples at the end of the day or tomorrow.

      "The result is the end what is important is the process" by Oxer
      [http://www.oxervision.blogspot.com/(http://www.oxervision.blogspot.com/)]

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      • HornOxxH Offline
        HornOxx
        last edited by

        thank you Oxer for your second sketch πŸ‘
        I continue to fail at the simplest things 😳 How do I make cloth and Pin sticking together?


        test 01.gif


        test 01.skp

        never trust a skinny cook

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        • FrederikF Offline
          Frederik
          last edited by

          @oxer said:

          Care Frederik!! "The curiosity killed the cat" πŸ˜† πŸ˜†

          But seriously...
          When I converge the cloth+frame with the balls (collider), the cloth doesn't bend as I would expect... 😞

          I press the ClothWorks play button, click the frame (pin) and drag the red arrow towards the balls, but the cloth just remain stiff and doesn't fold around the balls...

          I don't get the result HornOxx is showing in his animation... πŸ’š
          I assume that's caused by the cloth isn't "inside" the frame...?!?

          Cheers
          Kim Frederik

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          • OxerO Offline
            Oxer
            last edited by

            HornOxx & Frederik, the trick is to create the frame with 3 elements because if the frame is an unique object ClothWorks creates a box for the pin and this makes that the cloth does not move. See the image.

            Frame.jpg

            REMEMBER: The cloth should enter a little in the frame.

            Cloth.jpg

            "The result is the end what is important is the process" by Oxer
            [http://www.oxervision.blogspot.com/(http://www.oxervision.blogspot.com/)]

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            • FrederikF Offline
              Frederik
              last edited by

              @oxer said:

              HornOxx & Frederik, the trick is to create the frame with 3 elements because if the frame is an unique object ClothWorks creates a box for the pin and this makes that the cloth does not move.

              But like I wrote...
              I don't have the issue HornOxx is experiencing...
              The frame and the cloth moves correct when I click the play button, click the frame and move the frame and cloth by dragging the red arrow that emerge, when I click the frame...


              Canvas-bag-test.gif

              Cheers
              Kim Frederik

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              • OxerO Offline
                Oxer
                last edited by

                REMEMBER: Create the frame with 3 slats to do the cloth moves. See the image of my previous entry.

                "The result is the end what is important is the process" by Oxer
                [http://www.oxervision.blogspot.com/(http://www.oxervision.blogspot.com/)]

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                • FrederikF Offline
                  Frederik
                  last edited by

                  @oxer said:

                  REMEMBER: Create the frame with 3 slats to do the cloth moves. See the image of my previous entry.

                  Ok... I've made the frame with 3 slats...
                  At first I couldn't make it work - because I had grouped them...

                  One IMPORTANT info is missing...
                  You need to move the frame-pins one by one...
                  It can't be done by moving all three in one go... πŸ€“


                  Canvas-bag - 2.jpg

                  Cheers
                  Kim Frederik

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                  • OxerO Offline
                    Oxer
                    last edited by

                    Select the 6 slats and converge with shift or ctrl key while you move them, that is the trick

                    "The result is the end what is important is the process" by Oxer
                    [http://www.oxervision.blogspot.com/(http://www.oxervision.blogspot.com/)]

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                    • FrederikF Offline
                      Frederik
                      last edited by

                      @oxer said:

                      Select the 6 slats and converge with shift or ctrl key while you move them, that is the trick

                      Got it... πŸ‘
                      Hold down the shift-key when clicking the pins and then converge...! πŸ˜„
                      This gives me a ton of new options and ideas... πŸ˜„

                      Thanks, Oxer...! πŸ‘

                      Cheers
                      Kim Frederik

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                      • PixeroP Offline
                        Pixero
                        last edited by

                        For a non native english speaker. Could you explain what converge is?
                        Googling it didnt help. πŸ˜•

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                        • BoxB Offline
                          Box
                          last edited by

                          Bring together.
                          Move toward each other as if to become one.
                          Two paths can converge into one and diverge back into two.

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                          • PixeroP Offline
                            Pixero
                            last edited by

                            Thanks.

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                            • FrederikF Offline
                              Frederik
                              last edited by

                              @pixero said:

                              For a non native english speaker. Could you explain what converge is?
                              Googling it didnt help. πŸ˜•

                              Strange...
                              I get a lot of results - especially if I write "define: converge" in Google... πŸ˜„

                              Even Google translate has a nice explanation...


                              ENG-SE_Converge.png

                              Cheers
                              Kim Frederik

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                              • N Offline
                                notareal
                                last edited by

                                Nice work with this!

                                Welcome to try [Thea Render](http://www.thearender.com/), Thea support | [kerkythea.net](http://www.kerkythea.net/) -team member

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                                • PixeroP Offline
                                  Pixero
                                  last edited by

                                  @frederik said:

                                  @pixero said:

                                  For a non native english speaker. Could you explain what converge is?
                                  Googling it didnt help. πŸ˜•

                                  Strange...
                                  I get a lot of results - especially if I write "define: converge" in Google... πŸ˜„

                                  Even Google translate has a nice explanation...

                                  What I meant was simply that I didn’t understood the meaning of the word using Google.

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                                  • FrederikF Offline
                                    Frederik
                                    last edited by

                                    @pixero said:

                                    What I meant was simply that I didn’t understood the meaning of the word using Google.

                                    No worries, Jan... I actually just wanted to make you aware of the "define: xxxxx" option available in Google...
                                    I'm fairly sure you would have found reasonable explanation and understanding if you had used that option...

                                    Cheers
                                    Kim Frederik

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                                    • OxerO Offline
                                      Oxer
                                      last edited by

                                      A new use for ClothWorks, create organic shapes, rendering with Thea Render.

                                      Espaguettis 03.jpg

                                      "The result is the end what is important is the process" by Oxer
                                      [http://www.oxervision.blogspot.com/(http://www.oxervision.blogspot.com/)]

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                                      • Dave RD Offline
                                        Dave R
                                        last edited by

                                        Excellent! But it needs a meatball and some grated parm. πŸ˜„

                                        Etaoin Shrdlu

                                        %

                                        (THERE'S NO PLACE LIKE)

                                        G28 X0.0 Y0.0 Z0.0

                                        M30

                                        %

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                                        • OxerO Offline
                                          Oxer
                                          last edited by

                                          @dave r said:

                                          Excellent! But it needs a meatball and some grated parm. πŸ˜„

                                          It isn't finished, I'm cooking yet. πŸ˜† πŸ˜†

                                          "The result is the end what is important is the process" by Oxer
                                          [http://www.oxervision.blogspot.com/(http://www.oxervision.blogspot.com/)]

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                                          • BoxB Offline
                                            Box
                                            last edited by

                                            It's a great out of the box use of clothworks, but it just makes me more interested in the msphysics/clothworks hybrid.
                                            I want to drop the clothworks sloppy spaghetti into the bowl using physics.
                                            The combined plugin is more than the sum of its parts.

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