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    How to make an object cast shadow and be invisible in render

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    • F Offline
      Florescu
      last edited by

      Hi, everyone!

      I've got a small problem that came into my mind while I was rendering an exterior scene. I've got a face-me component with a PNG tree texture and I try to make it cast a pretty good shadow.
      The thing is that if I render from multiple views with multiple sun angles, the object only faces me not the sun and I cannot get the shadows I want.
      So I thought of placing another png tree, facing the sun, that would give me the required shadow but to be invisible in the final render.
      If any of you encountered this issue or you have some advice for me, I'll be very grateful!

      Thank you!

      Sketchup 2017 + Vray3.4

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      • filibisF Offline
        filibis
        last edited by

        You can enable 'Only in Secondary' option at Material Options.

        @unknownuser said:

        When enabled, objects with this material applied will only appear in reflections and refractions and will not be directly visible to the camera.

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        • F Offline
          Florescu
          last edited by

          Thank you!
          I will try and tell you if it worked.

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