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    Anti-aliasing & edge selection

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    • O Offline
      optimaforever
      last edited by

      Hi Thomas,

      I have sometimes problems trying to visualize selected edges, as with anti-aliasing SU tends to merge black lines and red selected lines. If I choose no anti-aliasing, or low anti-aliasing (2x, 4x), the selection is visible (red lines are fatter than black lines) but if I select 16x anti-aliasing, the red selection are barely visible.

      So my question is:
      Is it possible to change the width of the red (selected) edges? Btw I have the same issue with selected seam visibility with WrapR so I guess it's a SU thing...

      Thanks in advance,

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      • R Offline
        rv1974
        last edited by

        Printscreens?

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        • O Offline
          optimaforever
          last edited by

          Here are some printscreens as asked. πŸ˜„

          btw I never use profile lines in SU (except for good-looking final outputs, but never during modeling)


          AA 4x


          AA 16x

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          • R Offline
            rv1974
            last edited by

            Be more specific. what do you mean by 'trying visualize edges'? What's your aim?
            Are you trying to make all edges black, same width?
            Have you used some dedicated plugins Wrapr, color edges by direction etc?
            check edges colorization in your style, if its 'by material'- switch to 'all the same'.
            And it's not so bad idea to post your .skp file (a part?) πŸ˜‰

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            • O Offline
              optimaforever
              last edited by

              @rv1974 said:

              Be more specific. what do you mean by 'trying visualize edges'? What's your aim?
              Are you trying to make all edges black, same width?
              Have you used some dedicated plugins Wrapr, color edges by direction etc?
              check edges colorization in your style, if its 'by material'- switch to 'all the same'.
              And it's not so bad idea to post your .skp file (a part?) πŸ˜‰

              Don't you see that some edges are a mix of red and black?
              The 2 examples show the exact same selection, but differ from an anti-aliasing point.

              Above, on the AA4x, you can clearly see what is red and what is black (selected vs unselected), as it is supposed to be. Yet, according to the geometry, sometimes the red gets hidden under the geometry, dunno why. If you use a line only mode (F2), you can understand if an edge is red or not, but it's not always confortable to work in line mode.

              Beneath, on the AA16x, some (supposed to be) selected edges are red AND black, and on some parts the red fades to black, some edges look even black even though they are selected.

              I can't even imagine the struggle on 4k screens (I use FullHD only).
              So for my understanding, there is an OpenGL fight between the red and black line, which is enhanced by the anti-aliasing. Then a solution could be to make the selected red line thicker?

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              • R Offline
                rv1974
                last edited by

                overlapping geometry?
                what happens when you bring back default blue? Update\downgrage your grivers.

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                • O Offline
                  optimaforever
                  last edited by

                  @rv1974 said:

                  overlapping geometry?
                  what happens when you bring back default blue? Update\downgrage your grivers.

                  Nope. it's not overlapping geometry unless Thom says otherwise.
                  It's clearly related to the OpenGL support of SketchUp, because WrapR suffers the same symptoms.

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                  • thomthomT Offline
                    thomthom
                    last edited by

                    Hm... What graphic card and driver are you using?
                    What is your screen resolution?

                    Thomas Thomassen β€” SketchUp Monkey & Coding addict
                    List of my plugins and link to the CookieWare fund

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                    • O Offline
                      optimaforever
                      last edited by

                      Renderer: GeForce GTX TITAN X/PCIe/SSE2
                      GL version: 4.5.0 NVIDIA 382.05
                      Pixel Format: DBL RGBA:8-8-8-8 Depth: 24 Stencil:8 MSAA:16 FF:1
                      Res: 1920x1200

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                      • thomthomT Offline
                        thomthom
                        last edited by

                        Hm.. I'm not able to reproduce this:

                        2017-11-06_11h45_19.png

                        Thomas Thomassen β€” SketchUp Monkey & Coding addict
                        List of my plugins and link to the CookieWare fund

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                        • thomthomT Offline
                          thomthom
                          last edited by

                          Maybe it's model specific... can you share a model?

                          Thomas Thomassen β€” SketchUp Monkey & Coding addict
                          List of my plugins and link to the CookieWare fund

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