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    Reset default texture inside components?

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    • iichiversiiI Offline
      iichiversii
      last edited by

      Hey Guys, long time no see, iv ran into an issue and iv no idea how it happened, iv created a model and for some reason the default texture on the back faces is the same texture applied to my model, now the model is made up with many components and i know if i explode the model i can reset the default texture to its original state on all back faces but i would prefer to do it without exploding every component, is this possible? please point me in the right direction if you can, thanks in advance.

      Bring on the Rain...

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      • srxS Offline
        srx
        last edited by

        TT plugin https://extensions.sketchup.com/en/content/material-tools

        www.saurus.rs

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        • iichiversiiI Offline
          iichiversii
          last edited by

          Unfortunately that doesnt work resetting the default texture to its original state

          Bring on the Rain...

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          • TIGT Offline
            TIG Moderator
            last edited by

            Without seeing your model...
            It sounds like you have applied a textured material to a container [group or component-instance].
            If faces within that container have the default material [front AND/OR back] they will display with the container's material for those front AND back faces.

            If you have exploded a container [perhaps sometime ago], then that material might be applied to the back-exploded faces [front AND/OR back] ?

            So to reset all back-faces to their default you can use this snippet in the Ruby Console to set the back-face material to all such faces.
            Note that if the back-face material is the default and the 'container' has a material the back-face will still display as if t has that material, but it will actually have the default back-material [ at least until it is exploded ! ]

            m=Sketchup.active_model;fs=m.entities.grep(Sketchup;;Face);m.definitions.each{|d|d.entities.grep(Sketchup;;Face).each{|e|fs<<e}unless d.image?};m.start_operation("deBkMat",true);fs.each{|f|f.back_material=nil};m.commit_operation;
            

            It's one step undo-able.

            TIG

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            • C Offline
              Charlie__V
              last edited by

              Change default material for back faces........then........use Thrupaint to paint back faces in new default material?

              Edit......or use TIG's code 💚

              Precision M1710/Win 7 Pro 64 bit/i-7 6920 Quad core 2.9 Ghz -3.8/16Gb ram/NVIDIA M5000M 8Gb

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              • A Offline
                anasaaaa
                last edited by

                just delete the material from (in model) library

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