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    Setting up camera properly

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    • T Offline
      ttype
      last edited by

      I am using Sketchup 2016 Make and am having problems to setup a cameras precisely.

      Usually cameras have a location and target. Is it possible in SU2016Make to say camera location is (0,-100,0) and camera target is (0,0,0)? Or is some plug-in needed? Is this possible in Make at all?

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      • Dave RD Offline
        Dave R
        last edited by

        You can place the camera with Position Camera from the Camera toolbar or menu And you can aim the camera with Orbit and Pan.

        Etaoin Shrdlu

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        (THERE'S NO PLACE LIKE)

        G28 X0.0 Y0.0 Z0.0

        M30

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        • T Offline
          ttype
          last edited by

          @dave r said:

          You can place the camera with Position Camera from the Camera toolbar or menu And you can aim the camera with Orbit and Pan.

          From the Ruby documentation I now have a working script for exactly what I want to do:

          ` eye = [0,-10000,0]
          target = [0,0,0]
          up = [0,0,1]

          my_camera = Sketchup::Camera.new eye, target, up
          my_camera.focal_length = 100

          view = Sketchup.active_model.active_view
          view.camera = my_camera`

          Is there really no plug-in with some tiny UI that lets me do this kind of stuff?

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