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    MSPhysics ice stage for AntonS

    Scheduled Pinned Locked Moved Plugins
    25 Posts 13 Posters 6.7k Views 13 Watching
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    • A Offline
      Anton_S
      last edited by

      Maybeh one day lol

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      • O Offline
        otb designworks
        last edited by

        Thanks for the details! That is one impressive animation.

        Cheers, Chuck

        OTB Designworks is on Youtube

        6 core nMP, 32 gig RAM, (2) D700 GPU's, dual monitors

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        • F Offline
          faust07
          last edited by

          Thanks again.
          The beauty is that you can achieve great effects with little effort with MSPhysics...

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          • chriC Offline
            chri
            last edited by

            Hi

            Faust , you are incredible
            A fool job for a magnificient poetic result, your are an artist !

            Chri

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            • pilouP Offline
              pilou
              last edited by

              Wonderful clip video! 😎
              Bravo! 👍

              Ps Music by ?

              Frenchy Pilou
              Is beautiful that please without concept!
              My Little site :)

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              • F Offline
                faust07
                last edited by

                Thanks also to you, Chri and Pilou, for the kind words! And for the setting into the SketchUp "Hall of Fame" ...
                On the music I'm not particularly proud of. Here I strummed on the guitar a little and also improvised the text.
                I have the piece used because it accompanies the uniformity of simulation and extends over the full duration of the video.
                The content of the text does not match the content of the video... Sorry

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                • pilouP Offline
                  pilou
                  last edited by

                  No problem ! It's perfect for me! I had believed that was Tom Waits! 😎

                  and like this you will not have problem of copyright! 👍

                  Frenchy Pilou
                  Is beautiful that please without concept!
                  My Little site :)

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                  • M Offline
                    mptak
                    last edited by

                    LOVE THE MUSIC....and of course the animation. What a wonderful tribute to a great effort by AS.

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                    • F Offline
                      faust07
                      last edited by

                      NOT THE MUSIC... 😎 But the rest - yes!

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                      • R Offline
                        Rabtouze
                        last edited by

                        Très belle réalisation !!! Bravo
                        Je la découvre après avoir craqué en essayant de faire tourner mon projet de moteur Stirling. Grr...
                        Ça fait du bien de voir que, avec de la patience et de la rigueur, on peut faire de très belle choses...
                        Bref, du coup, je recherche quelqu'un qui pourrait m'expliquer pourquoi mon moteur se disloque après quelques tours. Je crains de ne pas avoir compris les subtilités liées aux paramètres présents dans la fenêtre "MSPhysics UI". Si ça vous inspire, je mets mon fichier en PJ. Si nécessaire, je peux vous donner plus d'explications sur son fonctionnement.
                        Merci,


                        stirling_6_3.skp

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                        • F Offline
                          faust07
                          last edited by

                          En premier lieu, la désintégration pourrait être une conséquence de la géométrie concave de certaines pièces.
                          Par exemple, les pièces avec des trous oblongs devraient être composées d’éléments convexes individuels. Il y a un plugin pour Fredo6.
                          Vous devez activer "Collision Wireframe" dans l'interface utilisateur de MSPhysics sous Debug Draw et tester la précision géométrique de votre modèle.
                          Bonne chance! (Google Translator)

                          In the first place, the falling apart could be a consequence of the concave geometry of some parts.
                          For example, parts with slotted holes should be composed of individual convex elements. There is a plugin for Fredo6.
                          You should activate "Collision Wireframe" in the MSPhysics UI under "Debug Draw" and test your model for geometric accuracy.
                          I wish you success!

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                          • R Offline
                            Rabtouze
                            last edited by

                            @faust07 said:

                            En premier lieu, la désintégration pourrait être une conséquence de la géométrie concave de certaines pièces.
                            Par exemple, les pièces avec des trous oblongs devraient être composées d’éléments convexes individuels. Il y a un plugin pour Fredo6.
                            Vous devez activer "Collision Wireframe" dans l'interface utilisateur de MSPhysics sous Debug Draw et tester la précision géométrique de votre modèle.
                            Bonne chance! (Google Translator)

                            In the first place, the falling apart could be a consequence of the concave geometry of some parts.
                            For example, parts with slotted holes should be composed of individual convex elements. There is a plugin for Fredo6.
                            You should activate "Collision Wireframe" in the MSPhysics UI under "Debug Draw" and test your model for geometric accuracy.
                            I wish you success!

                            OK, Merci beaucoup pour ces conseils !!!
                            Je les mets en application dés que je peux et je vous redis si ca marche 😄

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